Unity Engine
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
|
Prediction in GameObject Netcode - DevLog Entry 4
We’re back with the 4th entry in our dev logs on the new GameObject layer for Netcode. You can check what we’ve been up to with our first entry here. Prediction GhostBehaviour Prediction Netcode for Entities (N4E) has h… |
|
17 | 637 | May 20, 2026 |
|
Introducing Lighting Search
We’re excited to introduce Lighting Search in Unity 6.5, a new workflow in the Unity Editor designed to make it easier to manage lighting-related data in complex scenes. By bringing powerful search, filtering, and editi… |
|
12 | 831 | May 14, 2026 |
|
April - In Case You Missed It
Howdy everyone, back again with the In Case You Missed It - April edition! I think I got it all, but please call me out if I missed anything! Discussions posts Last month’s ICYMI: In Case You Missed It: February & Mar… |
|
0 | 623 | May 11, 2026 |
|
PSO Caching Improvements in Unity 6.5
Greeting from the Graphics team, We are happy to share some interesting updates for PSO (Pipeline State Object) tracing and pre-caching in Unity 6.5. Integrating PSO tracing in your project can improve rendering perform… |
|
8 | 1009 | May 16, 2026 |
|
Increasing the OpenGLES minimum spec in Unity 6.6
Greeting from the Unity Graphics team, Unity 6.6 will officially increase the Android minimum spec to require OpenGLES 3.1 version or higher. We will now remove the Android Player setting for Require ES 3.1. All Android… |
|
7 | 696 | May 12, 2026 |
|
Update on Behavior Package Support and Team Presence
Hi folks, Behavior has progressed a lot in the last year, it is in a much better state today, and we’re proud of where the package has landed. As we focus on improving other areas of Unity, our approach to Behavior will… |
|
4 | 894 | May 8, 2026 |
|
[Android] Gradle 9.1.0 & AGP 9.0.0 Update in Unity 6.3+
Overview Unity 6.3+ features an update to its Android build tooling, moving to Gradle 9.1.0 (from 8.13) and to Android Gradle Plugin (AGP) 9.0.0 (from 8.10.0). While we aim to keep build dependencies as stable as possib… |
|
10 | 1076 | May 15, 2026 |
|
OculusXR Package Deprecation
Unity’s OpenXR: Meta package is the recommended path for building Meta Quest experiences. Starting from Unity 6.5, the OculusXR package is deprecated, and no longer recommended for production. While the OculusXR packag… |
|
4 | 690 | May 2, 2026 |
|
Planned breaking changes in Unity 6.6
Hi everyone, As we did with Unity 6.5, here is some early notice about upcoming breaking changes we plan to make in Unity 6.6. While our goal is for every release in the 6.x series to be a completely seamless upgrade e… |
|
17 | 3029 | May 8, 2026 |
|
Physics Core 2D in Unity 6.5
Physics Core 2D in Unity 6.5 The Physics Core 2D release in 6000.5.0b2 introduces key updates: Renaming: “LowLevelPhysics2D” is now “PhysicsCore2D,” reflecting its foundational role. Modularity: The new module is indep… |
|
41 | 1943 | May 15, 2026 |
|
Feedback wanted - Addressables Survey
Hello everyone, If you’ve been using the Addressables package, we’d love to hear from you. We’re running a short 5–10 minute survey to better understand the community’s experience with Addressables, especially around ov… |
|
14 | 1223 | May 15, 2026 |
|
:tada: Netcode for GameObjects v2.11.0 is now publicly available
:package: Netcode for Gameobjects 2.11.0 is now live! :package: We’ve just released version 2.11.0, which includes few bug fixes, cleanups and improvements to Transport layer so you can easier control the connection flo… |
|
5 | 988 | April 29, 2026 |
|
Unity 6.5 Beta is now available
Hi everyone, We’re excited to kick off the public Beta for Unity 6.5 and start sharing weekly builds with you for early testing! Visit our beta landing page for the latest beta releases and release notes, and make sure … |
|
8 | 3550 | April 21, 2026 |
|
Unity 6.6 Alpha is now available
Hi everyone, We’re excited to kick off the public Alpha for Unity 6.6 and start sharing weekly builds with you for early testing! Through the 6-6-Alpha tag, you can discuss 6.6 pre-releases with us and the wider commun… |
|
1 | 2749 | May 14, 2026 |
|
6.5 Beta Sweepstakes - Your chance to win a GPU!
:grinning_face_with_smiling_eyes: Hiii folks, We’re happy to announce our Beta Sweepstakes with the Unity 6000.5 release. Unity 6.5 Beta delivers major upgrades across scripting performance and APIs, streamlined SRP/UR… |
|
23 | 1324 | May 19, 2026 |
|
[Apple] Swift Xcode Project Type for iOS, iPadOS, and tvOS available in Unity 6.5
We’re very excited to announce the experimental release of Swift Xcode Project Type in Unity 6.5 Alpha. Under the hood, this is a complete re-architecture of the layer connecting Unity Engine to Apple platforms, delivere… |
|
9 | 922 | May 4, 2026 |
|
Let's talk about the Asset Store: Defining "Made with AI"
One of the most frequent requests we see for the Asset Store is the ability to filter out AI generated content. We want to give you the tools to curate your feed. But to build a filter that actually works, we need to kn… |
|
114 | 1600 | April 18, 2026 |
|
Survey: Help Shape Unity’s Roadmap for the Web Platform
Hello everyone! Carolyn here—one of the Product Managers at Unity working on the Web Platform. As some of you might have seen, we recently shared our GDC Unity Product Update which highlighted some upcoming features fo… |
|
9 | 967 | May 3, 2026 |
|
End of support of Cinemachine 2, from Unity 6.5 and beyond
Hello! With the ongoing integration of CoreCLR into Unity, bringing significant changes and improvements to the Editor, we decided to focus our effort on upgrading Cinemachine 3 to make it compatible with 6.5. As a resu… |
|
7 | 1656 | April 14, 2026 |
|
Unity 6.4 is now available
Get access to the latest Engine version today by downloading Unity 6.4, and find everything included in this release in our “What’s New” documentation. Unity 6.4 is a Supported release, which means it receives the same … |
|
56 | 22391 | May 18, 2026 |
|
Automating Play Mode Scenario Testing: Preview and Feedback
We’ve been actively evolving Play Mode Scenarios to improve the play mode experience in the Unity editor. Recent changes include simplifying how additional editors are kept active within a scenario to improve iteration s… |
|
2 | 296 | April 13, 2026 |
|
:tada: Netcode for Entities v1.13.0 is now publicly available
:package: Netcode for Entities 1.13.0 is now live! :package: This release focuses on critical bug fixes for prediction and interpolation, alongside continued integration of experimental GameObject-side functionality.atio… |
|
3 | 842 | April 30, 2026 |
|
CoreCLR, Scripting, and ECS Status Update - March 2026
Hi everyone, This is my first full update since taking on Product coverage of the Core Engine team at Unity. Our intent is to provide quarterly updates as we get closer to releasing changes towards a full CoreCLR Editor… |
|
215 | 14043 | May 11, 2026 |
|
Graph Toolkit Update in Unity 6.5 alpha
Hello everyone, First of all, we would like to thank you all for your feedback on Graph Toolkit (GTK). We have taken note of your suggestions and have worked to address as many of them as we could. It is important for u… |
|
127 | 5512 | May 19, 2026 |
|
Render Pipelines strategy for 2026
We want to share where our focus is when it comes to Unity’s render pipelines. This is a topic we know is on a lot of your minds, and one we discussed extensively with many of you, including at Unite Barcelona. We’ve hea… |
|
821 | 32944 | May 19, 2026 |
|
Unity XR Updates - February 2026
Hi everyone, We’re back with another round of XR updates! Since our last check-in, we’ve officially released Unity 6.3, which brings a host of performance improvements, new features, and quality-of-life updates for XR d… |
|
13 | 1744 | March 12, 2026 |
|
[Android] Unity Engine support for 16 KB memory page sizes (Android 15+)
Hello folks, We are excited to bring support for future 16 KB compatible devices to the Unity Engine! With Android 15, Google introduced support for 16 KB memory page sizes in the OS. It is expected that device manufac… |
|
130 | 59837 | April 14, 2026 |
|
visionOS Release Notes 3.0
The latest release of Unity’s official support for visionOS 26 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6.3 via the 3.0 packages. Highlights for Release 3.0 This release includes… |
|
9 | 779 | February 20, 2026 |
|
Unity MARS End of Support
Following our deprecation of MARS in Unity 6.1, we’re writing to let you know that Unity MARS and the Unity AR Companion app will no longer be supported for production starting from Unity 6.3. For more information on you… |
|
2 | 580 | October 28, 2025 |
|
Updated Composition Layers Experimental Package Now Available
We’re excited to announce an updated release of the Composition Layers Experimental Package! This new version builds on the initial launch, incorporating key additions, changes, and fixes to enhance your development expe… |
|
75 | 4162 | February 23, 2026 |