Unity Engine
Topic | Replies | Views | Activity | |
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DOTS development status and milestones + ECS for all (September 2024)
DOTS development status / milestones + ECS for all – September 2024 Hello, all – the DOTS team is here to share our next roadmap update! :sparkles: What is DOTS? Unity’s Data-Oriented Tech Stack (DOTS) is a combina… |
4 | 731 | September 19, 2024 | |
Unite 2024 Roadmap
Hi Everyone, Today (19th September) we shared our latest Unity Roadmap at Unite. Our agenda covered the Unity 6 generation and what’s coming after that, i.e. the next generation of Unity. Our team has created a number o… |
11 | 1391 | September 19, 2024 | |
New Worldbuilding Update (Q3 2024) Info Revealed at Unite
Worldbuilding Status Update (Q3 2024) Today we finally revealed or confirmed a few details of the new Worldbuilding System that we’ve been working on, during the Unite Keynote and Roadmap sessions. This is currently not… |
28 | 788 | September 19, 2024 | |
Animation Status Update (Q3 2024) Unite Announcement
Well, this post will make a nice departure (and arrival) from my previous ones! I think the correct term is WOO HOO! So excited to be able to share this announcement with all of you, as we have all waited long enough. … |
58 | 2062 | September 19, 2024 | |
Content Pipeline Modernization
Hi everyone, During the roadmap talk at Unite (19 September 2024) we gave you a glimpse of the future. We’re working on the next generation of the Unity engine. One of the big reasons we believe it’s time for a generat… |
8 | 541 | September 19, 2024 | |
.NET Modernization
Hello Everyone, :smiling_face: As Unite 2024 is underway, where we’re showcasing the latest in Unity 6, we also wanted to take this opportunity to share an update on the next generation of Unity and the .NET Modernizati… |
49 | 1128 | September 19, 2024 | |
Multiplayer development status and next milestones - September 2024
Hello everyone! The multiplayer team is here to share our next multiplayer roadmap update! What are Unity’s multiplayer solutions? Starting with Unity 2022 LTS, Unity’s multiplayer solutions include our network framewo… |
1 | 373 | September 19, 2024 | |
RELEASE: Input System 1.11.0
Hey, The Input Team would like to announce that Input System 1.11.0 has been released. The version is available through the package manager in: 6000.0.20f1 2022.3.48f1 Or alternatively you can add it into your proje… |
1 | 148 | September 16, 2024 | |
visionOS Release Notes 1.3.9 and 2.0-pre.11
Highlights for Release 1.3.9 The latest release of Unity’s support for visionOS is now available. This release contains numerous bug fixes, stabilization, and some additional features including: Fixed a RuntimeFailure … |
5 | 534 | September 16, 2024 | |
Unity visionOS Support Roadmap
Hi everyone! We’re excited to share our latest roadmap regarding Unity’s support for Apple’s visionOS platform. We hope this can help you understand what is coming down the pipeline for feature development, and provide a… |
36 | 7631 | September 9, 2024 | |
A couple of great upcoming educational webinars
Howdy, everyone! The pro-training team here at Unity are hosting a couple of educational webinars on the challenges of game design, and using the power of data to transform that process. These sessions will be covering… |
1 | 68 | August 22, 2024 | |
Workaround for spatial audio regression on visionOS 1.1
Hi there visionOS VR devs! A number of you have reported an issue with spatial audio where one ear is “stuck” being louder than the other, regardless of where you turn your head. We’re hoping that this can be fixed by Ap… |
17 | 1329 | August 14, 2024 | |
Feature Highlights for PolySpatial 2.0 Pre-Release
Highlights for PolySpatial 2.0 Pre-Release The latest 2.0 pre-release packages are now available, containing numerous features that help you create more immersive experiences and achieve greater visual dive… |
107 | 2803 | September 18, 2024 | |
Adaptive Performance Package
Hi all, During GDC 2019 we announced and release Adaptive Performance and would love to hear your feedback and help you integrate it into your projects. For detailed information please also read the blog post and the p… |
155 | 57144 | August 28, 2024 | |
Check out the mobile optimization guide (free e-book)
Hi everyone, If you haven’t seen it yet, we published a new optimization guide for mobile game performance a few months ago. We know that poor performance not only causes a poorer game end-user experience, but on mobil… |
12 | 8631 | August 2, 2024 | |
Android 11 ARM64 native heap allocator issues
Hi, In Android 11 release notes, there was a change to native heap alloactor 行為變更:所有應用程式 | Android Developers. Native heap allocator was changed from jemalloc to scudo. The change affected Unity’s native heap allocat… |
37 | 25599 | July 24, 2024 | |
New VR Multiplayer Template Available
Hello Unity Developers! We are thrilled to announce the release of our new VR Multiplayer Template! This template is packed with everything you need for networked interactions, voice chat, lobbies, and more. By lever… |
20 | 902 | September 13, 2024 | |
Unity OpenXR: Meta 2.0
What’s new in Unity OpenXR: Meta 2.0 Great news! The OpenXR: Meta provider for AR Foundation has been updated to Version 2.0, bringing exciting new features to your Meta Quest devices! Feature Highlights Persistent An… |
7 | 489 | August 29, 2024 | |
AR Foundation v6.0
What’s New in AR Foundation 6.0 Version 6.0 of AR Foundation is here and comes with several changes and new features. AR Foundation 6.0 requires Unity 6 Preview or newer. Highlight of New Features Support for Render G… |
16 | 452 | September 5, 2024 | |
AR Foundation FAQ
Who moderates this forum? This forum is moderated by the Unity XR team, most actively by engineers who work on AR Foundation and related packages. Can I send a direct message? Unity employees will not respond to direc… |
2 | 1977 | July 22, 2024 | |
New e-book - Create virtual and mixed reality experiences in Unity
The official tech ebook to help devs get started on VR / MR development is available to download for free. As always, this is the result of a collaboration with internal and external experts in a +120 pages book. Unity p… |
2 | 363 | July 22, 2024 | |
When, where, and why to put [BurstCompile], with mild under-the-hood explanation
People are very often confused about where they should put [BurstCompile], and what gets bursted when they put it where, so I figured I’d write something up explaining everything in one place. The first two things to kn… |
17 | 16088 | July 19, 2024 | |
Introducing Meta Quest Support in AR Foundation
Introduction AR Foundation enables you to create multi-platform augmented reality apps with Unity. In an AR Foundation project, you choose which features to enable by adding the corresponding components to your scene… |
169 | 22705 | July 21, 2024 | |
Global Variables & Properties Scope
Hey fellow Shader Artists! I’ve read here and there about how confusing and frustrating it can be to deal with global properties in Shader Graph and decided to gather some information here to the best of my knowledge an… |
10 | 6531 | July 19, 2024 | |
Automated Proxy Detection
How to configure Automatic Proxy Detection: 1. Open services-config.json If you have never set up a services-config.json file before, you will need to create both the config directory and the services-config.json file. … |
14 | 3467 | July 19, 2024 | |
Early Unity Versions Downloads
Hey, We sometimes get requests for the early versions of the Unity Editor. Please note that we don’t support downgrading a project to an older editor version. However, you can import projects into a new editor version.… |
6 | 5574 | August 13, 2024 | |
Introduction of Render Graph in the Universal Render Pipeline (URP)
Hello Unity community, We are ready to share the new RenderGraph based version of URP with you! You might have seen it on our roadmap over the last year, and many PRs landing into the Graphics repo. We are close to ship… |
561 | 41194 | September 18, 2024 | |
Apple privacy manifest updates for Unity Engine
Introduction At WWDC 2023 Apple announced a number of additions to its privacy program, including the introduction of Privacy Manifests. Since then, we have been collecting your questions, as well as seeking clarity fr… |
67 | 30042 | August 27, 2024 | |
Keywords & Branching
Hey fellow Shader Artists! Not so long ago, I posted about Shader Graphs Properties , and in a similar fashion, I wanted to share some information about Keywords and Branching to save everyone a long read through the do… |
6 | 2398 | July 28, 2024 | |
Animation Status Update (Q2 2024)
A bit about the future… I really would like to preface what I’m about to say with some of our thoughts about what the future is going to look like for games. Where the animation system has come from since it was release… |
128 | 10040 | September 17, 2024 |