Unity Engine
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Unity products showing "Unknown Publisher" on Windows 11 24H2
Hi everyone, We’d like to inform you about a recent issue impacting some Windows users when launching Unity software products. Due to a missing embedded intermediate certificate in our executables, certain users—particu… |
![]() |
0 | 50 | April 25, 2025 |
Unity MARS is now deprecated
We would like to inform our community about the deprecation of Unity MARS and the Unity AR Companion app. Starting with Unity 6.1, Unity MARS is considered deprecated, and no additional features will be developed. We w… |
![]() ![]() ![]() ![]() |
3 | 169 | April 26, 2025 |
Unity 6.1 is now available
Unity 6.1 is now available on the download page and in the Unity Hub! Curious about what’s new in Unity 6.1? Check out our dedicated blog post, as well as the release notes, and the Unity Documentation. You can also … |
![]() ![]() ![]() ![]() ![]() |
94 | 2095 | April 26, 2025 |
Behavior Package 1.0.9 Released! Changelog inside
Behavior Package 1.0.9 Now Available! We’re pleased to announce that Behavior 1.0.9 is now available with numerous fixes and two significant changes: 1. Graph Execution Model Changes Graphs no longer defer node execut… |
![]() ![]() ![]() ![]() ![]() |
19 | 1306 | April 24, 2025 |
Mesh LOD 2025
Hi everyone, As you have probably seen in Unity’s roadmap, we have been working on a new runtime level of detail (LOD) system called Mesh LOD, which is a specialized solution to reduce vertex pressure on the GPU while… |
![]() ![]() ![]() ![]() ![]() |
47 | 3097 | April 26, 2025 |
Unity 6 and beyond
Hi everyone, We’ve been closely following the discussions about our ongoing efforts, and in the spirit of transparency, we wanted to share some updates with you. First off, we want to thank you for the amazing response … |
![]() ![]() ![]() ![]() ![]() |
83 | 5509 | April 23, 2025 |
Input System 1.14.0 released
Hey, We’ve released version 1.14.0 which contains a couple of bug fixes as well as F13+ key support. It should already be available when adding the package manually by its name/version and suggested through the package… |
![]() ![]() ![]() ![]() ![]() |
5 | 1103 | April 26, 2025 |
DirectX 12 Acceleration for the Sentis API
Greetings from the Unity Graphics team. We are happy to share that as of Unity 6.1, the Sentis API is able to leverage a new and improved backend for DirectX 12. Sentis is Unity’s own library for importing Neural Netwo… |
![]() ![]() ![]() ![]() ![]() |
5 | 793 | April 6, 2025 |
A Look at Unity’s Roadmap - GDC 2025
Hi Everyone, Today, we published our blog post What’s Next: A Look at Unity’s 2025 Roadmap and our roadmap presentation from earlier this week at GDC, where we shared an overview of the Unity Engine roadmap for 2025. W… |
![]() ![]() ![]() ![]() ![]() |
81 | 5573 | April 17, 2025 |
Unity Graph Toolkit Update (Q1 2025)
Hello Unity community! We are excited to announce the upcoming experimental package release of Graph Toolkit, a graph authoring framework designed to help you build custom node-based tools more easily and efficiently. T… |
![]() ![]() ![]() ![]() ![]() |
85 | 6719 | April 18, 2025 |
Animation Status Update (Q1 2025) GDC Roadmap
Hi, this is my first full update since taking on the Product Manager responsibilities for Animation. I’ll do my best to keep up the level of quality set by my predecessor, @UnityChinny. The last big update was tied to t… |
![]() ![]() ![]() ![]() ![]() |
49 | 4004 | April 25, 2025 |
Unity Multiplayer Roadmap Update – March 2025 Highlights
Hello Unity developers, We are thrilled to present the latest updates to the Unity 6 Multiplayer roadmap! Coming Soon Host Migration for Netcode for Entities Host Migration for Netcode for Entities is now accessible as… |
![]() ![]() ![]() ![]() ![]() |
6 | 986 | March 22, 2025 |
ECS development status / milestones – March 2025
Hello, all – the ECS team is here to share our next roadmap update! :sparkles: What is DOTS? Unity’s Data-Oriented Tech Stack (DOTS) is a combination of technologies that work together to deliver a data-oriented app… |
![]() ![]() ![]() ![]() ![]() |
24 | 3152 | April 3, 2025 |
Experimental Host Migration in Netcode for Entities
Dear Unity Developers, We are excited to announce that the experimental Host Migration feature in Netcode for Entities (com.unity.netcode@1.5.0-exp.101) is now available! We’ve introduced host migration support in Netc… |
![]() ![]() ![]() ![]() ![]() |
8 | 536 | March 28, 2025 |
OpenXR Parity with Oculus XR Plugin
We are excited to share that as of OpenXR 1.14, Unity’s OpenXR Meta 2.1 package has achieved outcome parity with the Oculus XR plugin, allowing for migration towards a more cross-platform development experience. OpenXR … |
![]() ![]() ![]() ![]() ![]() |
11 | 595 | April 20, 2025 |
Unity 6: VFX Graph Learning Templates
New VFX Graph Learning Templates in Unity 6 The VFX Graph team is thrilled to introduce our brand-new VFX Graph Learning Templates, available for import now in Unity 6. Whether you’re an experienced VFX artist or someone… |
![]() ![]() ![]() ![]() |
3 | 1419 | March 14, 2025 |
Deprecation of support for visionOS 1.x
Per Apple’s policy, starting April 2025, all visionOS apps uploaded to the App Store Connect must be built with visionOS 2 SDK. As such, Unity will be deprecating support for visionOS 1.x starting April 2025. Developers… |
![]() |
1 | 283 | March 13, 2025 |
visionOS Release Notes 2.2.4 and 1.3.12
The latest release of Unity’s official support for visionOS 2.3 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6 via our 2.2 packages. Highlights for Release 2.2.4 Added Windows suppor… |
![]() ![]() ![]() ![]() ![]() |
6 | 458 | March 24, 2025 |
Play to Device
We’re excited to announce the availability of Play to Device, a powerful feature that drastically improves iteration and debugging workflows. Play to Device enables you to: Efficiently iterate and live preview your con… |
![]() ![]() ![]() ![]() ![]() |
258 | 14600 | April 11, 2025 |
Unity UNET Service Final Shutdown FAQ
Unity UNET Service Final Shutdown FAQ What is the current status of UNET? UNET has been in a deprecated state since 2018. The service has been maintained in a limited capacity to support existing games, but will be compl… |
![]() ![]() ![]() ![]() ![]() |
7 | 966 | March 17, 2025 |
Important Update for UnityTLS
Hi Unity Developers, We are introducing an update to UnityTLS, which both Transport and UnityWebRequest depend on, to ensure a more secure networking experience. This update will remove support for the deprecated TLS 1.… |
![]() ![]() |
1 | 1059 | March 7, 2025 |
DOTS samples repo: new content and restructure
You may have noticed some recent changes in the main DOTS samples repo (EntityComponentSystemSamples). It’s all listed in the root README, but here I’ll explain what’s changed. First, new and existing beginner material … |
![]() ![]() ![]() ![]() ![]() |
12 | 2428 | March 16, 2025 |
UI Toolkit development status and next milestones – February 2025
Hello everyone! The UI team is here to share a new roadmap update! But first, a quick introduction :waving_hand: - I’m Hersh, the new Product Manager for UI, taking the torch from Benoit Dupuis (@benoitd_unity) as he mo… |
![]() ![]() ![]() ![]() ![]() |
131 | 6941 | April 24, 2025 |
Optimize Renderer Features with Variable Rate Shading in Unity 6.1
Greetings from the Unity Graphics team, We are happy to share that Unity 6.1 introduces a new Shading Rate API, supported on DirectX12, Vulkan and compatible consoles. This API can be used to control the shading rate of… |
![]() ![]() ![]() ![]() ![]() |
24 | 4066 | April 18, 2025 |
[INFO] Unity Engine support for 16 KB memory page sizes (Android 15+)
Hello folks, We are excited to bring support for future 16 KB compatible devices to the Unity Engine! With Android 15, Google introduced support for 16 KB memory page sizes in the OS. It is expected that device manufac… |
![]() ![]() ![]() ![]() ![]() |
6 | 2965 | April 10, 2025 |
New MR Multiplayer Tabletop Template Now Available
We are thrilled to announce the launch of the Unity Mixed Reality Multiplayer Tabletop Template! This template serves as a starting point for cross-platform mixed reality development, illustrating how to set up a project… |
![]() ![]() ![]() ![]() |
4 | 1063 | March 20, 2025 |
Unity Support for Android XR: Let’s Get Started!
We’re thrilled to announce that experimental support for Android XR is now available! Whether you’re ready to port an app or create something new, Android XR empowers you to build immersive experiences using the tools yo… |
![]() ![]() ![]() ![]() ![]() |
23 | 3449 | February 14, 2025 |
AR Foundation FAQ
Who moderates this forum? This forum is moderated by the Unity XR team, most actively by engineers who work on AR Foundation and related packages. Can I send a direct message? Unity employees will not respond to direc… |
![]() ![]() |
2 | 2422 | July 22, 2024 |
Early Unity Versions Downloads
Hey, We sometimes get requests for the early versions of the Unity Editor. Please note that we don’t support downgrading a project to an older editor version. However, you can import projects into a new editor version.… |
![]() ![]() ![]() ![]() ![]() |
15 | 9271 | March 12, 2025 |
Apple privacy manifest updates for Unity Engine
Introduction At WWDC 2023 Apple announced a number of additions to its privacy program, including the introduction of Privacy Manifests. Since then, we have been collecting your questions, as well as seeking clarity fr… |
![]() ![]() ![]() ![]() ![]() |
85 | 32479 | March 12, 2025 |