Unity Engine
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Deprecation Notice: Unity Support for Facebook Instant Games
We want to inform our community that Unity’s support for Facebook Instant Games is being deprecated. This includes the Facebook Instant Games build profile, as well as the Facebook Instant Games SDK for Unity package. T… |
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4 | 211 | November 7, 2025 |
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Changes to Assetdatabase APIs when called during import
Changes to Assetdatabase APIs We’re making changes to improve the reliability and determinism of Unity’s asset import system. Starting with Unity 6000.3.0b2, you’ll see warning messages when certain AssetDatabase APIs ar… |
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2 | 628 | October 31, 2025 |
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Unity Play-to-Device Expansion - looking for developers who are interested in early access
Hello! We have seen how Play-to-Device, a Unity feature we launched alongside support for visionOS, has helped developers quickly iterate on and preview their content in Apple’s visionOS simulator or on Apple Vision Pro… |
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8 | 521 | November 4, 2025 |
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Editor Foundations Design System update for Unity UI
Happy fall folks! We’ve just released a major Editor Foundations Design System update that includes guidance on: OS Native Dialogs - added Editor dialog functionality and updated message levels (updated link) Icon Libr… |
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6 | 814 | October 30, 2025 |
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Unity MARS End of Support
Following our deprecation of MARS in Unity 6.1, we’re writing to let you know that Unity MARS and the Unity AR Companion app will no longer be supported for production starting from Unity 6.3. For more information on you… |
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2 | 195 | October 28, 2025 |
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Behavior Package 1.0.13 Released!
We’re excited to announce that Behavior 1.0.13 is now available! This release focuses on improving stability and addressing critical serialization issues, with significant enhancements to how the package handles missing… |
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36 | 1144 | November 7, 2025 |
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Introducing the Jobs Profiler Package - Experimental Release
Hello Unity community, We are excited to announce the first experimental release of the Jobs Profiler package, a new tool designed to give developers deeper insights into Unity’s Job System performance and behavior. Wh… |
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18 | 1232 | November 3, 2025 |
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Narrowing Artifact Dependencies in Unity 6.4
Hi everyone, We are planning to make a change to the Asset Database in Unity 6.4 around inter-asset dependencies. This is a bit nuanced to discuss, so rather than just dropping it into the 6.4 Breaking Changes thread,… |
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16 | 1433 | October 27, 2025 |
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Unity 6.4 pre-release - engagement guidelines & release announcements
Hi everyone, We’re excited to kick off the public Alpha for Unity 6.4 and start sharing weekly[1] builds with you for early testing! While early alpha releases may not include many differences compared to 6.3, new featu… |
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3 | 1759 | November 6, 2025 |
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:tada: Netcode for GameObjects v2.6.0 is now publicly available!
:tada: Netcode for GameObjects v2.6.0 is now available with the following updates: Added NetworkSceneManager as an internal wrapper for the SceneManager.Scene.handle and swapped all places that use an int to represent … |
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8 | 690 | November 4, 2025 |
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Now Available: Unity Hub 3.15.0
Hi everyone, Great news! The Unity Hub team is thrilled to roll out the latest beta release 3.15.0, bringing you highly-requested features like project display names and improved project searching. If you’re on the beta… |
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33 | 1480 | November 4, 2025 |
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Announcing Unity Core Standards (Early Access)
Unity’s strength is our community - millions of developers building on a shared foundation. As the community has grown, so has the need to ensure that our ecosystem remains safe, reliable, and secure. There shouldn’t be… |
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37 | 3865 | November 8, 2025 |
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RELEASE: Input System 1.15.0
Hey, The Input Team would like to announce that Input System 1.15.0 has been released. The version will be available through the package manager in the upcoming versions of 2022.3, 6.0, 6.2 and 6.3 Editors. Alternativ… |
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7 | 1270 | October 16, 2025 |
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Package Manager Changes - Package Signing and Status Labels
Howdy everyone, I wanted to give you a quick update on some new functionality we’ve recently added to the Package Manager, and some new stuff that’s coming up. You’ll notice in the Unity 6.3 beta that we’ve added funct… |
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22 | 1243 | October 31, 2025 |
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visionOS Release Notes 1.3.13 and 2.4.3
The latest release of Unity’s official support for visionOS is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6 via our 2.4 packages. Highlights for Release 2.4.3 This release includes sup… |
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9 | 552 | October 15, 2025 |
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Unity XR Updates - September 2025
Hello again! It’s Matt from the XR team at Unity, here to share another round of updates. Unity 6.2 Here’s a look at the latest XR development features in this release, which shipped last month: Android XR support is … |
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4 | 906 | September 25, 2025 |
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Terrain Shaders in Shader Graph - New in Unity 6.3
The Shader Graph and World Building teams are excited to announce that beginning in Unity 6.3, it’s now possible to create terrain shaders using Shader Graph! By creating terrain shaders in Shader Graph, artists and d… |
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55 | 3105 | October 23, 2025 |
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Planned breaking changes in Unity 6.4
Hi everyone, As we did with Unity 6.3, this thread is where we’ll share some early information about breaking changes we plan to make in Unity 6.4. While our goal is for every release in the 6.x series to be a complete… |
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77 | 9208 | November 6, 2025 |
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2D Animation Performance Improvements in Unity 6.3 Beta
2D bone-based animation is used for a significant portion of the 2D animation in mobile games. In Unity 6.3 we have made multiple improvements to the performance of 2D Animation. Improvements We refactored the 2D … |
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9 | 1385 | October 8, 2025 |
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Sprite Atlas Analyzer in Unity 6.3 Beta
Optimizing and managing Sprite Atlases is vital for large projects, especially on resource-limited mobile platforms, to ensure smooth game performance. In Unity 6.3 we’ve introduced the Sprite Atlas Analyzer tool. Th… |
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9 | 1028 | September 30, 2025 |
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Rendering 3D as 2D in Unity 6.3 Beta
Game developers want to incorporate 3D elements in their 2D games. We want to make sure you can do this using standard 2D tools and workflows. As of Unity 6.3, the 2D Renderer supports rendering Mesh Renderer and Ski… |
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24 | 2935 | November 6, 2025 |
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Low-level 2D Physics in Unity 6.3 Beta
What is it? Low-level 2D Physics based upon the latest Box2D v3 is now available in Unity 6.3 beta A new API that empowers developers with direct access to a powerful new physics system, providing the ability to… |
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65 | 2542 | November 8, 2025 |
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Vector Graphics in UI Toolkit
Summary Unity 6.3 introduces native support for importing and rendering SVG files within UI Toolkit, streamlining workflows for building resolution-independent and easily scalable UI assets. With this release, UI element… |
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35 | 2564 | October 20, 2025 |
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Experimental Network Profiler in Netcode for Entities
Dear Unity Developers, We are excited to announce that the new experimental Netcode Profiler Modules in Netcode for Entities (com.unity.netcode@1.8.0) are now available! Please note that these new modules require Unity … |
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5 | 662 | September 30, 2025 |
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Unity 6.3 Beta is now available
Hi everyone, We’re excited to announce the beta release of Unity 6.3, which will be the next LTS when it enters GA (general availability). Your feedback is valuable and will help us get Unity 6.3 production-ready. … |
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53 | 14469 | November 4, 2025 |
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Shader Graph Custom Lighting Sample
The Shader Graph team is excited to announce the new Custom Lighting Sample set - available in Unity 6.3. This set of samples shows how you can use Shader Graph to customize the lighting model in your proje… |
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14 | 1879 | November 7, 2025 |
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ML-Agents 4.0.0 is now available!
ML-Agents 4.0.0 is here! This release brings support for the powerful Inference Engine and sets the stage for the future of ML-Agents in Unity. Developer documentation has now moved to the Unity Package documentation, yo… |
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12 | 1285 | November 5, 2025 |
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Audio status update Q3 2025
Hi everyone, I’m Martin Dejean, Senior Software Engineer with the audio team here at Unity. We’d like to give you all a rundown on what we’ve been working on since the release of Audio Random Container and also share … |
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75 | 4171 | November 6, 2025 |
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Native desktop screen reader support now available in Unity 6.3!
Hi everyone, We’re excited to announce that Unity 6000.3.0a5 brings native screen reader support to Windows and macOS. This extends the platform coverage of Unity’s screen reader support APIs beyond Android and iOS (int… |
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6 | 1511 | November 6, 2025 |
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Feedback request: Custom Shaders and Post-Processing Filters
Hey everyone, The UI team has exciting news for UI Toolkit users! We’ve made significant progress on two highly anticipated features: Custom Shaders via Shader Graph and Post-Processing Filters via USS. These are now av… |
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109 | 5022 | November 6, 2025 |