Unity Engine
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Tilemap with Entity Id Tiles
To improve the performance of setting Tiles on a Tilemap, we are introducing Entity Id Tiles. Entity Id Tiles differ from existing Tiles by allowing the use of Burst and Unity Jobs to retrieve data from the Tiles for use… |
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11 | 174 | January 13, 2026 |
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Unity announces DirectStorage support in Unity 6.4 Beta, enabling accelerated asset loading on Windows
Unity 6.4 Beta introduces high-performance I/O for Textures, Meshes, and ECS/DOTS data, reducing load times by up to 40%. Unity would like to announce the availability of Microsoft DirectStorage support for Unity 6.4 Be… |
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37 | 1785 | January 12, 2026 |
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Performant and Energy-Efficient Rendering with Render Graph and On-Tile Post Processing for Untethered XR in Unity 6.3
Rendering needs differ significantly across devices. A desktop GPU may consume hundreds of watts with large cooling systems, while phones, tablets and standalone XR headsets usually operate within only a few watts and … |
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13 | 612 | January 9, 2026 |
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Behavior Package 1.0.14 Released!
We’re excited to announce that Behavior 1.0.14 is now available! This release continues our commitment to stability along with targeted improvements on enumeration support and some minor workflow enhancements. Enumerat… |
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6 | 716 | January 7, 2026 |
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Unity 6.5 Alpha is now available
Hi everyone, We’re excited to kick off the public Alpha for Unity 6.5 and start sharing weekly[1] builds with you for early testing! Through the 6-5-alpha tag, you can discuss 6.5 pre-releases with us and the wider com… |
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3 | 2499 | January 8, 2026 |
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6.4 Beta Sweepstakes - Your chance to win one of three GPUs
Hi Everybody, With the initial release of Unity 6.4.0b1 on December 11, we are also reviving and kicking off our accompanying beta sweepstakes, which give you the chance to win one of three NVIDIA GeForce RTX graphics c… |
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15 | 1961 | December 28, 2025 |
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Unity 6.4 Beta is now available
Hi everyone, We’re excited to kick off the public Beta for Unity 6.4 and start sharing weekly[1] builds with you for early testing! Visit our beta landing page for the latest beta releases and release notes, and make su… |
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7 | 5039 | January 8, 2026 |
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Planned breaking changes in Unity 6.5
Hi everyone, As we did with Unity 6.4, here is some early notice about upcoming breaking changes we plan to make in Unity 6.5. While our goal is for every release in the 6.x series to be a completely seamless upgrade … |
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39 | 4924 | January 7, 2026 |
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ECS Development Status - December 2025
Hi everyone, I’ve recently joined the ECS team for Product Strategy coverage and wanted to help provide an update here together with @joepl! We recently updated our roadmap and shared it at Unite in Barcelona at the end… |
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57 | 4644 | January 5, 2026 |
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Introducing Unity Building Blocks - Production-Ready Components for Faster Setup
We’re excited to announce the introduction of Unity Building Blocks – a collection of sample assets with customizable, production-ready components to simplify and accelerate the setup of complex gameplay experiences and … |
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13 | 3482 | December 20, 2025 |
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Unity 6.3 - Addressables and HTTP/2 support
Hi all, Just wanted to drop a quick note that http/2 support has come to Addressables in Unity 6.3 LTS. It’s an engine feature through UnityWebRequest so you get it by upgrading to 6.3, and all versions of Addressables … |
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1 | 655 | December 10, 2025 |
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Prediction with GameObjects coming to Netcode for Entities!
Hey folks, we’ll be posting regular tech dev log entries while we’re working on landing a few big Netcode features. We’re hoping every ~4 weeks. We’ve been working on these for a while in a separate branch and it’s time … |
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24 | 1728 | January 6, 2026 |
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Platform Toolkit - Official cross platform API - now available for 6.3
Platform Toolkit is now available! I’m very pleased to share that Platform Toolkit, our new cross platform API for integrating platform features (achievements, accounts, game saves etc.) has launched alongside Unity 6.3 … |
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131 | 4460 | January 12, 2026 |
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Unity 6.3 LTS is now available
Unity 6.3 LTS, the first Long-Term Support release since Unity 6.0 LTS, is now available on the download page and in the Unity Hub! Curious about what’s new Unity 6.3 LTS? Check out our feature overview blog post or … |
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124 | 10707 | January 13, 2026 |
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Making it shine: Advanced visual techniques in Unity | Unite 2025 presentation
Making It Shine Introduction Morning :sun_with_face:. During Unite 2025, I’ve been lucky to make a presentation with @chap-unity that covers different graphic techniques, tools, and features in Unity 6. If… |
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5 | 1328 | December 15, 2025 |
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Generators: Incoming changes - Nov 2025
Hi all! We hope you’re enjoying your use of our Generators package. We wanted to update you with some changes that may affect your current workflows: The Video to Motion model is no longer available. Our partner deprec… |
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4 | 1098 | January 7, 2026 |
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UI Toolkit development status and next milestones – November 2025
Hi everyone, Coming out of Unite and the Unity Engine roadmap session, we’d like to share a UI Toolkit progress update: what’s new in 6.3, what’s actively in development, and where we need your input on what to tackle n… |
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50 | 2955 | January 12, 2026 |
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UI Toolkit Test Framework is available in 6.3!
Easily and efficiently automate tests for your UI Toolkit UI! We showcased UI Test Framework at Unite 2025 - watch our talk to learn about UI Test Framework and how to use it to write automated tests! :bulb:What is it? … |
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4 | 1117 | December 6, 2025 |
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:tada: Netcode for GameObjects v2.7.0 is now publicly available
Hang on to your netcode hats as this release includes a cornucopia of fixes and improvements! Universal RPCs (RpcAttribute) now provide you with the ability to apply invoke permissions as an RPC attribute parameter. Impr… |
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1 | 614 | November 28, 2025 |
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The Unity Engine roadmap - Unite 2025
The full Unity Engine Roadmap session from Unite 2025 just dropped. This one builds on the GDC keynote and gives a proper look at what’s ahead for Unity 6 and beyond. It covers editor upgrades, performance improvements,… |
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98 | 9866 | December 17, 2025 |
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Feature Highlight: Improved Overlay Panel Workflows
Did you know you can customize your workspace with advanced overlay docking? Overlays can be docked in three categories of dock zones : toolbars, corner anchors, and dynamic panels. All three kinds of dock zones are now… |
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6 | 1203 | November 21, 2025 |
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RELEASE: Input System 1.16.0 & 1.17.0
Hey, The Input Team would like to announce that Input System 1.16.0 has been released. The version will be available through the package manager in the upcoming versions of 2022.3, 6.0, 6.2, 6.3 and 6.4 Editors. Alter… |
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9 | 1282 | January 7, 2026 |
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Deprecation Notice: Unity Support for Facebook Instant Games
We want to inform our community that Unity’s support for Facebook Instant Games is being deprecated. This includes the Facebook Instant Games build profile, as well as the Facebook Instant Games SDK for Unity package. T… |
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4 | 952 | November 7, 2025 |
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Unity MARS End of Support
Following our deprecation of MARS in Unity 6.1, we’re writing to let you know that Unity MARS and the Unity AR Companion app will no longer be supported for production starting from Unity 6.3. For more information on you… |
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2 | 409 | October 28, 2025 |
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Introducing the Jobs Profiler Package - Experimental Release
Hello Unity community, We are excited to announce the first experimental release of the Jobs Profiler package, a new tool designed to give developers deeper insights into Unity’s Job System performance and behavior. Wh… |
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18 | 2016 | November 3, 2025 |
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visionOS Release Notes 1.3.13 and 2.4.3
The latest release of Unity’s official support for visionOS is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6 via our 2.4 packages. Highlights for Release 2.4.3 This release includes sup… |
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13 | 939 | January 9, 2026 |
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6.2 is now available
Our commitment for Unity 6 is to provide a faster, more reliable, and more stable Engine. We’re excited to announce that Unity 6.2 is now production-supported. Get access to this and more by downloading Unity 6.2 today,… |
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93 | 15052 | September 3, 2025 |
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Netcode for GameObjects 1.x deprecation in 6000.3 editor
We have mentioned that, at some point, Unity 6.x will eventually only support v2.x of the Netcode for GameObjects SDK. As with all projects, it is inevitable to end support for legacy versions. Today we are announcing N… |
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1 | 1107 | August 11, 2025 |
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Updated Composition Layers Experimental Package Now Available
We’re excited to announce an updated release of the Composition Layers Experimental Package! This new version builds on the initial launch, incorporating key additions, changes, and fixes to enhance your development expe… |
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73 | 3721 | December 1, 2025 |
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Platform Support Update: Magic Leap (x86_64) Build Target Limited Starting Unity 6.3
Starting in Unity 6.3, the Magic Leap (x86_64) build target will be limited to existing projects only. You’ll still be able to open and build current projects targeting Magic Leap (x86_64), but new projects can not be cr… |
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7 | 999 | November 21, 2025 |