Unity Engine
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Unity 6.2 Beta is now available
Hi everyone, We’re excited to announce the first Unity 6.2 beta release, with a continued focus on Engine stability and performance, and invite you to try the new features we’ve rolled out. Your feedback is important… |
![]() ![]() ![]() ![]() ![]() |
23 | 1420 | May 16, 2025 |
Unity Vehicles experimental package now available
Hi everyone! We are happy to release an experimental preview of the Unity Vehicles package today. Unity Vehicles aims to be a universal vehicle controller for ECS that covers a wide range of vehicle types and… |
![]() ![]() ![]() ![]() ![]() |
44 | 2641 | May 15, 2025 |
Shader Graph improvements in Unity 6.2
Hi, I’d like to highlight the improvements we’ve made on Shader Graph in Unity 6.2. Append Node See the documentation for more details. Material Property Attributes This isn’t documented yet. Shader Graph now allows… |
![]() ![]() ![]() ![]() ![]() |
13 | 1136 | May 15, 2025 |
Webinar - "Improving Performance with DOTS"
Hey Unity DOTS devs! :waving_hand: Struggling with job scheduling overhead, archetype fragmentation, or mysterious performance hiccups? This free webinar series is for you. Join us across three focused sessions where w… |
![]() ![]() ![]() ![]() |
4 | 249 | May 12, 2025 |
Physics development status and next milestones - May 2025
Hi, everyone! Following up on Unity’s roadmap presentation from GDC 2025 and our 2024 Physics Development Update, the Physics team at Unity is here to share a recap and more details about the latest news regarding the … |
![]() ![]() ![]() ![]() ![]() |
7 | 983 | May 6, 2025 |
Android XR Pre-Release Now Available!
We’re excited to share that Android XR support has reached Pre-Release! This is a major step toward full support in Unity and brings new features and improvements for developers building Android XR applications. … |
![]() ![]() ![]() ![]() |
4 | 390 | April 30, 2025 |
Unity XR Updates - April 2025
Hi! My name is Matt, and I’m on Unity’s product management team looking after our support for XR development. I’ve been doing this for seven years now, and watching the XR developer community grow and support each other … |
![]() ![]() ![]() ![]() ![]() |
10 | 579 | May 5, 2025 |
AfterRendering injection point in URP now executes always after the Final Blit to Back Buffer (starting in 6000.2.0a9)
Hi all :slight_smile: We want to inform you about a change that landed in Unity 6000.2.0a9, which introduces better consistency and new possibilities for the AfterRendering injection point: “Editor: Moves the AfterRend… |
![]() ![]() ![]() ![]() ![]() |
7 | 541 | May 10, 2025 |
Unity MARS is now deprecated
We would like to inform our community about the deprecation of Unity MARS and the Unity AR Companion app. Starting with Unity 6.1, Unity MARS is considered deprecated, and no additional features will be developed. We w… |
![]() ![]() ![]() ![]() ![]() |
4 | 714 | April 29, 2025 |
Unity 6.1 is now available
Unity 6.1 is now available on the download page and in the Unity Hub! Curious about what’s new in Unity 6.1? Check out our dedicated blog post, as well as the release notes, and the Unity Documentation. You can also … |
![]() ![]() ![]() ![]() ![]() |
110 | 5306 | May 16, 2025 |
Behavior Package 1.0.9 Released! Changelog inside
Behavior Package 1.0.9 Now Available! We’re pleased to announce that Behavior 1.0.9 is now available with numerous fixes and two significant changes: 1. Graph Execution Model Changes Graphs no longer defer node execut… |
![]() ![]() ![]() ![]() ![]() |
39 | 2311 | May 13, 2025 |
Mesh LOD 2025
Hi everyone, As you have probably seen in Unity’s roadmap, we have been working on a new runtime level of detail (LOD) system called Mesh LOD, which is a specialized solution to reduce vertex pressure on the GPU while… |
![]() ![]() ![]() ![]() ![]() |
66 | 5050 | May 16, 2025 |
Unity 6 and beyond
Hi everyone, We’ve been closely following the discussions about our ongoing efforts, and in the spirit of transparency, we wanted to share some updates with you. First off, we want to thank you for the amazing response … |
![]() ![]() ![]() ![]() ![]() |
84 | 6131 | May 15, 2025 |
DirectX 12 Acceleration for the Sentis API
Greetings from the Unity Graphics team. We are happy to share that as of Unity 6.1, the Sentis API is able to leverage a new and improved backend for DirectX 12. Sentis is Unity’s own library for importing Neural Netwo… |
![]() ![]() ![]() ![]() ![]() |
5 | 910 | April 6, 2025 |
A Look at Unity’s Roadmap - GDC 2025
Hi Everyone, Today, we published our blog post What’s Next: A Look at Unity’s 2025 Roadmap and our roadmap presentation from earlier this week at GDC, where we shared an overview of the Unity Engine roadmap for 2025. W… |
![]() ![]() ![]() ![]() ![]() |
83 | 6408 | May 13, 2025 |
Unity Graph Toolkit Update (Q1 2025)
Hello Unity community! We are excited to announce the upcoming experimental package release of Graph Toolkit, a graph authoring framework designed to help you build custom node-based tools more easily and efficiently. T… |
![]() ![]() ![]() ![]() ![]() |
92 | 8021 | May 15, 2025 |
Animation Status Update (Q1 2025) GDC Roadmap
Hi, this is my first full update since taking on the Product Manager responsibilities for Animation. I’ll do my best to keep up the level of quality set by my predecessor, @UnityChinny. The last big update was tied to t… |
![]() ![]() ![]() ![]() ![]() |
54 | 5191 | May 8, 2025 |
Unity Multiplayer Roadmap Update – March 2025 Highlights
Hello Unity developers, We are thrilled to present the latest updates to the Unity 6 Multiplayer roadmap! Coming Soon Host Migration for Netcode for Entities Host Migration for Netcode for Entities is now accessible as… |
![]() ![]() ![]() ![]() ![]() |
6 | 1186 | March 22, 2025 |
ECS development status / milestones – March 2025
Hello, all – the ECS team is here to share our next roadmap update! :sparkles: What is DOTS? Unity’s Data-Oriented Tech Stack (DOTS) is a combination of technologies that work together to deliver a data-oriented app… |
![]() ![]() ![]() ![]() ![]() |
29 | 3979 | May 13, 2025 |
Experimental Host Migration in Netcode for Entities
Dear Unity Developers, We are excited to announce that the experimental Host Migration feature in Netcode for Entities (com.unity.netcode@1.5.0-exp.101) is now available! We’ve introduced host migration support in Netc… |
![]() ![]() ![]() ![]() ![]() |
8 | 624 | March 28, 2025 |
Unity 6: VFX Graph Learning Templates
New VFX Graph Learning Templates in Unity 6 The VFX Graph team is thrilled to introduce our brand-new VFX Graph Learning Templates, available for import now in Unity 6. Whether you’re an experienced VFX artist or someone… |
![]() ![]() ![]() ![]() |
3 | 1557 | March 14, 2025 |
Unity UNET Service Final Shutdown FAQ
Unity UNET Service Final Shutdown FAQ What is the current status of UNET? UNET has been in a deprecated state since 2018. The service has been maintained in a limited capacity to support existing games, but will be compl… |
![]() ![]() ![]() ![]() ![]() |
7 | 1016 | March 17, 2025 |
Important Update for UnityTLS
Hi Unity Developers, We are introducing an update to UnityTLS, which both Transport and UnityWebRequest depend on, to ensure a more secure networking experience. This update will remove support for the deprecated TLS 1.… |
![]() ![]() |
1 | 1151 | March 7, 2025 |
Unity Support for Android XR: Let’s Get Started!
We’re thrilled to announce that experimental support for Android XR is now available! Whether you’re ready to port an app or create something new, Android XR empowers you to build immersive experiences using the tools yo… |
![]() ![]() ![]() ![]() ![]() |
23 | 3546 | February 14, 2025 |
Early Unity Versions Downloads
Hey, We sometimes get requests for the early versions of the Unity Editor. Please note that we don’t support downgrading a project to an older editor version. However, you can import projects into a new editor version.… |
![]() ![]() ![]() ![]() ![]() |
16 | 9589 | April 27, 2025 |
Apple privacy manifest updates for Unity Engine
Introduction At WWDC 2023 Apple announced a number of additions to its privacy program, including the introduction of Privacy Manifests. Since then, we have been collecting your questions, as well as seeking clarity fr… |
![]() ![]() ![]() ![]() ![]() |
85 | 32620 | March 12, 2025 |
Keywords & Branching
Hey fellow Shader Artists! Not so long ago, I posted about Shader Graphs Properties , and in a similar fashion, I wanted to share some information about Keywords and Branching to save everyone a long read through the do… |
![]() ![]() ![]() ![]() ![]() |
22 | 4262 | May 7, 2025 |
About the Unity Engine category
|
![]() |
0 | 99 | July 18, 2024 |
Experimental Character Controller package now available (formerly known as "Rival")
|
![]() ![]() ![]() ![]() ![]() |
181 | 33203 | April 25, 2025 |
Public Roadmap and Feature Requests
|
![]() ![]() ![]() ![]() ![]() |
51 | 6169 | April 18, 2025 |