Unity Engine
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Feedback wanted - Addressables Survey
Hello everyone, If you’ve been using the Addressables package, we’d love to hear from you. We’re running a short 5–10 minute survey to better understand the community’s experience with Addressables, especially around ov… |
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7 | 372 | April 19, 2026 |
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FREE WEBINAR - Thread Lightly: Parallelizing Tools with the Job System
Hey folks, your friendly neighborhood Community Man Trey here. If your workflow feels like it is running at one frame per second and you are tired of staring at progress bars, we have a new Expert Labs webinar coming up… |
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0 | 139 | April 14, 2026 |
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In Case You Missed It: February & March Edition
Howdy, folks! I completely dropped the ball on getting February’s update out to you all, so got a combo for you this time around. Here is your “In Case You Missed It” roundup covering all the major updates, releases, an… |
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2 | 1048 | April 17, 2026 |
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PhysicsCore 2D in Unity 6.5
PhysicsCore 2D in Unity 6.5 The Physics Core 2D release in 6000.5.0b2 introduces key updates: Renaming: “LowLevelPhysics2D” is now “PhysicsCore2D,” reflecting its foundational role. Modularity: The new module is indepe… |
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1 | 381 | April 3, 2026 |
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:tada: Netcode for GameObjects v2.11.0 is now publicly available
:package: Netcode for Gameobjects 2.11.0 is now live! :package: We’ve just released version 2.11.0, which includes few bug fixes, cleanups and improvements to Transport layer so you can easier control the connection flo… |
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4 | 713 | March 30, 2026 |
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Unity 6.5 Beta is now available
Hi everyone, We’re excited to kick off the public Beta for Unity 6.5 and start sharing weekly builds with you for early testing! Visit our beta landing page for the latest beta releases and release notes, and make sure … |
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7 | 2367 | April 14, 2026 |
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Unity 6.6 Alpha is now available
Hi everyone, We’re excited to kick off the public Alpha for Unity 6.6 and start sharing weekly builds with you for early testing! Through the 6-6-Alpha tag, you can discuss 6.6 pre-releases with us and the wider commun… |
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0 | 1535 | March 26, 2026 |
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6.5 Beta Sweepstakes - Your chance to win a GPU!
:grinning_face_with_smiling_eyes: Hiii folks, We’re happy to announce our Beta Sweepstakes with the Unity 6000.5 release. Unity 6.5 Beta delivers major upgrades across scripting performance and APIs, streamlined SRP/UR… |
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22 | 942 | April 10, 2026 |
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[Apple] Swift Xcode Project Type for iOS, iPadOS, and tvOS available in Unity 6.5
We’re very excited to announce the experimental release of Swift Xcode Project Type in Unity 6.5 Alpha. Under the hood, this is a complete re-architecture of the layer connecting Unity Engine to Apple platforms, delivere… |
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8 | 722 | March 27, 2026 |
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Let's talk about the Asset Store: Defining "Made with AI"
One of the most frequent requests we see for the Asset Store is the ability to filter out AI generated content. We want to give you the tools to curate your feed. But to build a filter that actually works, we need to kn… |
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114 | 1380 | April 18, 2026 |
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Survey: Help Shape Unity’s Roadmap for the Web Platform
Hello everyone! Carolyn here—one of the Product Managers at Unity working on the Web Platform. As some of you might have seen, we recently shared our GDC Unity Product Update which highlighted some upcoming features fo… |
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7 | 806 | March 31, 2026 |
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End of support of Cinemachine 2, from Unity 6.5 and beyond
Hello! With the ongoing integration of CoreCLR into Unity, bringing significant changes and improvements to the Editor, we decided to focus our effort on upgrading Cinemachine 3 to make it compatible with 6.5. As a resu… |
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7 | 1414 | April 14, 2026 |
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Unity 6.4 is now available
Get access to the latest Engine version today by downloading Unity 6.4, and find everything included in this release in our “What’s New” documentation. Unity 6.4 is a Supported release, which means it receives the same … |
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47 | 15366 | April 12, 2026 |
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Automating Play Mode Scenario Testing: Preview and Feedback
We’ve been actively evolving Play Mode Scenarios to improve the play mode experience in the Unity editor. Recent changes include simplifying how additional editors are kept active within a scenario to improve iteration s… |
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2 | 241 | April 13, 2026 |
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:tada: Netcode for Entities v1.13.0 is now publicly available
:package: Netcode for Entities 1.13.0 is now live! :package: This release focuses on critical bug fixes for prediction and interpolation, alongside continued integration of experimental GameObject-side functionality.atio… |
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2 | 632 | March 14, 2026 |
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CoreCLR, Scripting, and ECS Status Update - March 2026
Hi everyone, This is my first full update since taking on Product coverage of the Core Engine team at Unity. Our intent is to provide quarterly updates as we get closer to releasing changes towards a full CoreCLR Editor… |
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204 | 10852 | April 11, 2026 |
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Graph Toolkit Update in Unity 6.5 alpha
Hello everyone, First of all, we would like to thank you all for your feedback on Graph Toolkit (GTK). We have taken note of your suggestions and have worked to address as many of them as we could. It is important for u… |
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112 | 4447 | April 18, 2026 |
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Render Pipelines strategy for 2026
We want to share where our focus is when it comes to Unity’s render pipelines. This is a topic we know is on a lot of your minds, and one we discussed extensively with many of you, including at Unite Barcelona. We’ve hea… |
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754 | 28367 | April 19, 2026 |
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Unity XR Updates - February 2026
Hi everyone, We’re back with another round of XR updates! Since our last check-in, we’ve officially released Unity 6.3, which brings a host of performance improvements, new features, and quality-of-life updates for XR d… |
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13 | 1575 | March 12, 2026 |
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[INFO] Android Gradle 9.1.0 & AGP 9.0.0 Update in Unity 6.4+
Overview Unity 6.4+ features an update to its Android build tooling, moving to Gradle 9.1.0 (from 8.13) and to Android Gradle Plugin (AGP) 9.0.0 (from 8.10.0). While we aim to keep build dependencies as stable as possib… |
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2 | 628 | February 19, 2026 |
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[INFO] Unity Engine support for 16 KB memory page sizes (Android 15+)
Hello folks, We are excited to bring support for future 16 KB compatible devices to the Unity Engine! With Android 15, Google introduced support for 16 KB memory page sizes in the OS. It is expected that device manufac… |
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130 | 58141 | April 14, 2026 |
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VFX Grass with VFX Graph | Unity Livestream
VFX Grass with VFXGraph | Unity Livestream A new livestream about VFX Grass in VFX Graph was just released by Unity. The goal of this series is to attempt to create something more than once under varying time constrai… |
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11 | 1423 | April 9, 2026 |
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Behavior Package 1.0.15 Released!
We’re excited to announce that Behavior 1.0.15 is now available! This release delivers the long-awaited ObserverAbort support, a set of quality-of-life improvements for faster iteration and debugging, and important fixe… |
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58 | 1743 | April 10, 2026 |
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visionOS Release Notes 3.0
The latest release of Unity’s official support for visionOS 26 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6.3 via the 3.0 packages. Highlights for Release 3.0 This release includes… |
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9 | 708 | February 20, 2026 |
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Unity MARS End of Support
Following our deprecation of MARS in Unity 6.1, we’re writing to let you know that Unity MARS and the Unity AR Companion app will no longer be supported for production starting from Unity 6.3. For more information on you… |
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2 | 548 | October 28, 2025 |
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Updated Composition Layers Experimental Package Now Available
We’re excited to announce an updated release of the Composition Layers Experimental Package! This new version builds on the initial launch, incorporating key additions, changes, and fixes to enhance your development expe… |
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75 | 4093 | February 23, 2026 |
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Platform Support Update: Magic Leap (x86_64) Build Target Limited Starting Unity 6.3
Starting in Unity 6.3, the Magic Leap (x86_64) build target will be limited to existing projects only. You’ll still be able to open and build current projects targeting Magic Leap (x86_64), but new projects can not be cr… |
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8 | 1192 | April 10, 2026 |
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Unity Support for Android XR: Let’s Get Started!
We’re thrilled to announce that experimental support for Android XR is now available! Whether you’re ready to port an app or create something new, Android XR empowers you to build immersive experiences using the tools yo… |
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23 | 4562 | February 14, 2025 |
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Early Unity Versions Downloads
Hey, We sometimes get requests for the early versions of the Unity Editor. Please note that we don’t support downgrading a project to an older editor version. However, you can import projects into a new editor version.… |
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20 | 15249 | March 21, 2026 |
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Keywords & Branching
Hey fellow Shader Artists! Not so long ago, I posted about Shader Graphs Properties , and in a similar fashion, I wanted to share some information about Keywords and Branching to save everyone a long read through the do… |
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26 | 6758 | February 24, 2026 |