Unity Engine
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Platform Toolkit - Official cross platform API - now available for 6.3
Platform Toolkit is now available! I’m very pleased to share that Platform Toolkit, our new cross platform API for integrating platform features (achievements, accounts, game saves etc.) has launched alongside Unity 6.3 … |
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30 | 417 | December 5, 2025 |
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Unity 6.3 LTS is now available
Unity 6.3 LTS, the first Long-Term Support release since Unity 6.0 LTS, is now available on the download page and in the Unity Hub! Curious about what’s new Unity 6.3 LTS? Check out our feature overview blog post or … |
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13 | 679 | December 5, 2025 |
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Making it shine: Advanced visual techniques in Unity | Unite 2025 presentation
Making It Shine Introduction Morning :sun_with_face:. During Unite 2025, I’ve been lucky to make a presentation with @chap-unity that covers different graphic techniques, tools, and features in Unity 6. If… |
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1 | 314 | December 4, 2025 |
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Generators: Incoming changes - Nov 2025
Hi all! We hope you’re enjoying your use of our Generators package. We wanted to update you with some changes that may affect your current workflows: The Video to Motion model is no longer available. Our partner deprec… |
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2 | 462 | December 4, 2025 |
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UI Toolkit development status and next milestones – November 2025
Hi everyone, Coming out of Unite and the Unity Engine roadmap session, we’d like to share a UI Toolkit progress update: what’s new in 6.3, what’s actively in development, and where we need your input on what to tackle n… |
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36 | 950 | December 4, 2025 |
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UI Toolkit Test Framework is available in 6.3!
Easily and efficiently automate tests for your UI Toolkit UI! We showcased UI Test Framework at Unite 2025 - watch our talk to learn about UI Test Framework and how to use it to write automated tests! :bulb:What is it? … |
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3 | 486 | December 4, 2025 |
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:tada: Netcode for GameObjects v2.7.0 is now publicly available
Hang on to your netcode hats as this release includes a cornucopia of fixes and improvements! Universal RPCs (RpcAttribute) now provide you with the ability to apply invoke permissions as an RPC attribute parameter. Impr… |
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1 | 410 | November 28, 2025 |
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The Unity Engine roadmap - Unite 2025
The full Unity Engine Roadmap session from Unite 2025 just dropped. This one builds on the GDC keynote and gives a proper look at what’s ahead for Unity 6 and beyond. It covers editor upgrades, performance improvements,… |
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91 | 6263 | November 27, 2025 |
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Feature Highlight: Improved Overlay Panel Workflows
Did you know you can customize your workspace with advanced overlay docking? Overlays can be docked in three categories of dock zones : toolbars, corner anchors, and dynamic panels. All three kinds of dock zones are now… |
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6 | 982 | November 21, 2025 |
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RELEASE: Input System 1.16.0 & 1.17.0
Hey, The Input Team would like to announce that Input System 1.16.0 has been released. The version will be available through the package manager in the upcoming versions of 2022.3, 6.0, 6.2, 6.3 and 6.4 Editors. Alter… |
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2 | 865 | December 1, 2025 |
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Deprecation Notice: Unity Support for Facebook Instant Games
We want to inform our community that Unity’s support for Facebook Instant Games is being deprecated. This includes the Facebook Instant Games build profile, as well as the Facebook Instant Games SDK for Unity package. T… |
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4 | 749 | November 7, 2025 |
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Changes to Assetdatabase APIs when called during import
Changes to Assetdatabase APIs We’re making changes to improve the reliability and determinism of Unity’s asset import system. Starting with Unity 6000.3.0b2, you’ll see warning messages when certain AssetDatabase APIs ar… |
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2 | 949 | October 31, 2025 |
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Unity Play-to-Device Expansion - looking for developers who are interested in early access
Hello! We have seen how Play-to-Device, a Unity feature we launched alongside support for visionOS, has helped developers quickly iterate on and preview their content in Apple’s visionOS simulator or on Apple Vision Pro… |
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8 | 788 | November 4, 2025 |
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Editor Foundations Design System update for Unity UI
Happy fall folks! We’ve just released a major Editor Foundations Design System update that includes guidance on: OS Native Dialogs - added Editor dialog functionality and updated message levels (updated link) Icon Libr… |
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6 | 1287 | October 30, 2025 |
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Unity MARS End of Support
Following our deprecation of MARS in Unity 6.1, we’re writing to let you know that Unity MARS and the Unity AR Companion app will no longer be supported for production starting from Unity 6.3. For more information on you… |
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2 | 350 | October 28, 2025 |
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Behavior Package 1.0.13 Released!
We’re excited to announce that Behavior 1.0.13 is now available! This release focuses on improving stability and addressing critical serialization issues, with significant enhancements to how the package handles missing… |
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41 | 1859 | November 26, 2025 |
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Introducing the Jobs Profiler Package - Experimental Release
Hello Unity community, We are excited to announce the first experimental release of the Jobs Profiler package, a new tool designed to give developers deeper insights into Unity’s Job System performance and behavior. Wh… |
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18 | 1778 | November 3, 2025 |
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Narrowing Artifact Dependencies in Unity 6.4
Hi everyone, We are planning to make a change to the Asset Database in Unity 6.4 around inter-asset dependencies. This is a bit nuanced to discuss, so rather than just dropping it into the 6.4 Breaking Changes thread,… |
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17 | 2023 | November 14, 2025 |
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Announcing Unity Core Standards (Early Access)
Unity’s strength is our community - millions of developers building on a shared foundation. As the community has grown, so has the need to ensure that our ecosystem remains safe, reliable, and secure. There shouldn’t be… |
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54 | 5071 | November 29, 2025 |
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Package Manager Changes - Package Signing and Status Labels
Howdy everyone, I wanted to give you a quick update on some new functionality we’ve recently added to the Package Manager, and some new stuff that’s coming up. You’ll notice in the Unity 6.3 beta that we’ve added funct… |
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31 | 1661 | December 2, 2025 |
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visionOS Release Notes 1.3.13 and 2.4.3
The latest release of Unity’s official support for visionOS is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6 via our 2.4 packages. Highlights for Release 2.4.3 This release includes sup… |
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9 | 730 | October 15, 2025 |
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Unity XR Updates - September 2025
Hello again! It’s Matt from the XR team at Unity, here to share another round of updates. Unity 6.2 Here’s a look at the latest XR development features in this release, which shipped last month: Android XR support is … |
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4 | 1145 | September 25, 2025 |
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Planned breaking changes in Unity 6.4
Hi everyone, As we did with Unity 6.3, this thread is where we’ll share some early information about breaking changes we plan to make in Unity 6.4. While our goal is for every release in the 6.x series to be a complete… |
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82 | 11800 | November 16, 2025 |
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Native desktop screen reader support now available in Unity 6.3!
Hi everyone, We’re excited to announce that Unity 6000.3.0a5 brings native screen reader support to Windows and macOS. This extends the platform coverage of Unity’s screen reader support APIs beyond Android and iOS (int… |
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10 | 1889 | November 26, 2025 |
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Feedback request: Custom Shaders and Post-Processing Filters
Hey everyone, The UI team has exciting news for UI Toolkit users! We’ve made significant progress on two highly anticipated features: Custom Shaders via Shader Graph and Post-Processing Filters via USS. These are now av… |
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122 | 6508 | December 4, 2025 |
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6.2 is now available
Our commitment for Unity 6 is to provide a faster, more reliable, and more stable Engine. We’re excited to announce that Unity 6.2 is now production-supported. Get access to this and more by downloading Unity 6.2 today,… |
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93 | 14541 | September 3, 2025 |
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Netcode for GameObjects 1.x deprecation in 6000.3 editor
We have mentioned that, at some point, Unity 6.x will eventually only support v2.x of the Netcode for GameObjects SDK. As with all projects, it is inevitable to end support for legacy versions. Today we are announcing N… |
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1 | 1014 | August 11, 2025 |
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Shader Graph improvements in Unity 6.3
Hi, Unity 6.3 Alpha is now available, and here’s what’s new in Shader Graph for you to check out. 8 Texture Coordinates You can now access UV channels 4 → 7 in shader graphs. Nested Properties & Keywords You can now s… |
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51 | 5902 | December 4, 2025 |
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Render Graph Updates in Unity 6.3
The upcoming Unity 6.3 brings a set of focused updates to the Render Graph system, continuing the direction we’ve shared previously - with a strong emphasis on defragmentation, performance, and long-term unification acro… |
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17 | 5314 | December 4, 2025 |
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Unity’s Graph Toolkit (Experimental), AVAILABLE TODAY in Unity 6.2!
Hello Unity Community! We’re so excited to finally release Unity’s Graph Toolkit (GTK) as an experimental package today as part of Unity 6.2’s Supported Release! For those that haven’t seen it, this is a continuation of… |
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430 | 21639 | December 2, 2025 |