Unity Services
Topic | Replies | Views | Activity | |
---|---|---|---|---|
UDP (Unity Distribution Portal) Has Been Deprecated
Hey everyone, We want to inform you of an important update regarding the Unity Distribution Portal (UDP). Following our direct email communications over the past 6 months, we’re officially announcing that UDP was fully … |
![]() ![]() |
1 | 426 | February 21, 2025 |
Assembly updater and changes in builds using AppleIntel architecture
Hi all! Unity Build Automation has just added two new options in the build target advanced settings tab under the Unity Editor options card that will allow you to fine tune API updates. These new settings will pass the -… |
![]() ![]() |
1 | 492 | February 20, 2025 |
Explore the new Asset Store section of Asset Manager
We’ve just released our Asset Store integration for Asset Manager. This brings a connected asset ecosystem in Unity one step closer by allowing Asset Store users to save their purchased assets in the cloud on Asset Manag… |
![]() ![]() ![]() ![]() ![]() |
9 | 582 | March 15, 2025 |
Deprecation Announcement: Cloud Diagnostics Advanced (CDA)
Cloud Diagnostics Advanced (CDA) is deprecated. As part of deprecation, new customers will not be able to purchase or onboard to CDA, either online through the Unity store or with the Unity sales team. We’re investing i… |
![]() ![]() ![]() |
4 | 550 | September 26, 2024 |
Unity IAP package 5.0.0-pre.5 is now available
Unity IAP - Purchasing SDK Updates Unity Services Window: Users can install and update in the Cloud Services window, under In-App Purchasing, by pressing the ‘Import’ or ‘Update’ button. Asset Store: Unity IAP is now a… |
![]() ![]() ![]() ![]() ![]() |
119 | 168488 | March 11, 2025 |
How To - Capturing Device Logs on Android
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
![]() ![]() |
2 | 68467 | July 19, 2024 |
How To - Capturing Device Logs on iOS
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
![]() ![]() ![]() |
3 | 42410 | August 17, 2024 |
Using the UDP Sandbox [why, what and how]
Hello everyone - Since we made sandbox testing a mandatory step to release your game on UDP, a mounting number of questions around the UDP Sandbox began to arise. This is why we improved the sandbox environment in the l… |
![]() ![]() ![]() ![]() ![]() |
16 | 7154 | July 19, 2024 |
Unity Analytics FAQs
This thread contains answers to frequently asked questions on the Unity Gaming Services Analytics package. We welcome your feedback and will add more answers to this thread as questions arise. Feedback In terms of feed… |
![]() ![]() ![]() ![]() |
6 | 14009 | December 18, 2024 |
How to appeal your case: When Ad delivery is disabled or Organization has been blocked
Thank you for using the Unity Ads SDK. Unity Ads actively monitors every publisher and advertiser to ensure that users are not violating our policies. Our system will ban any users involved in fraudulent behavior. If y… |
![]() ![]() ![]() |
4 | 5591 | February 19, 2025 |
Unity Gaming Services: Billing FAQs
Do I need to enter payment information for Unity Gaming Services in order to make use of any services on my Dashboard? No, not exactly. Unity Gaming Services have free tiers and you do not need to add a payment method i… |
![]() ![]() |
2 | 20968 | July 19, 2024 |
How to get started with Vivox and in-game chat - On-demand webinar
Hey everyone! Wanted to share our on-demand webinar to help you get started bringing high-quality voice comms to your multiplayer games – built with any engine, released on any platform. If you would like to catch up o… |
![]() ![]() ![]() ![]() ![]() |
5 | 3973 | March 2, 2025 |
Setting your Google Play Public Key in Editor vs Dashboard
Hello, This message is to hopefully clear up any confusion with respect to updating your Google Play App’s public key for the Unity In-App Purchasing services. Overview Since the addition of support for UGS Analytics … |
![]() ![]() ![]() |
3 | 6827 | December 28, 2024 |
LevelPlay FAQ
Ads don’t work while testing in the Unity Editor. Unfortunately trying to run in editor will result in unsupported platform errors for the moment. We may include editor testing support to LevelPlay in the future, but f… |
![]() ![]() |
2 | 2787 | July 19, 2024 |
Tutorial - Authentication with Google Play Games
Information in this guide is correct from date of upload: 2023/03/07 Summary This is a step by step authentication tutorial made to simplify the many different pages that are required to set up Google Play Games Authen… |
![]() ![]() ![]() ![]() ![]() |
94 | 25358 | March 22, 2025 |
Unity DevOps Tutorials
Hi everyone, We launched a new course on Unity Learn, called Get Started with Unity DevOps It’s available here: Get started with Unity DevOps - Unity Learn We also have a quick start guide that shows how to use Unity … |
![]() ![]() ![]() ![]() |
6 | 2428 | August 26, 2024 |
Authentication Cross-Platform Features
One of the major trends in game development is the rise in multiplatform games that span across mobile, desktop, and consoles. These multiplatform games lead to player expectations to support cross-platform capabilities.… |
![]() ![]() ![]() ![]() ![]() |
11 | 1929 | July 19, 2024 |
[2024] Annual Dependency Deprecation Cycle
Unity DevOps Build Automation is dedicated to delivering optimal user experience for our customers. To achieve this goal, we must consistently assess and refresh the dependencies necessary for successfully building your … |
![]() ![]() ![]() ![]() ![]() |
29 | 2857 | October 29, 2024 |
About the Unity Services category
|
![]() |
0 | 25 | July 18, 2024 |
Can I connect player account from 3rd party platform using Username & Password auth?
|
![]() ![]() ![]() |
3 | 12 | March 25, 2025 |
Important Update: Sunsetting User-Generated Content (UGC)
|
![]() ![]() ![]() ![]() ![]() |
10 | 245 | March 24, 2025 |
Unity Version Control says TagManager.asset is not in sync with the changset I am working on
|
![]() ![]() |
2 | 8 | March 24, 2025 |
Allocated server had issues (query failure [DOWN]), stopping server and deallocating
|
![]() ![]() ![]() ![]() ![]() |
32 | 5325 | March 24, 2025 |
DeleteLobbyAsync hangs indefinitely and fails if called within OnApplicationQuit
|
![]() ![]() ![]() |
4 | 9 | March 24, 2025 |
Unity Access Control Policies - How to remove
|
![]() ![]() ![]() |
3 | 15 | March 24, 2025 |
Why are some changes not included in the merge group?
|
![]() ![]() |
1 | 10 | March 24, 2025 |
How to authenticate EOS (Epic Online Services) users with UGS OpenID connect?
|
![]() ![]() |
2 | 1399 | March 24, 2025 |
Cloud Code C# Module use case : Community goal
|
![]() ![]() |
2 | 40 | March 24, 2025 |
Unity Version control not downloading project when adding from repository
|
![]() ![]() |
1 | 4 | March 24, 2025 |
Version Control acting weird when downloading project from repository using Unity Hub
|
![]() ![]() |
1 | 6 | March 24, 2025 |