Unity Services
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Relay region changes are coming December 15, 2024
Hello Relay customers, We have updated our regional presence to adapt to global traffic patterns and to better meet market demand. Overview Here is a recap of the region changes, and you can view a complete table on do… |
1 | 415 | November 18, 2024 | |
Windows Git Executable Selection
As part of Unity Build Automation’s continued efforts to improve build times, we are introducing a new setting that will enable you to change the Git executable that your builds will use when running in Windows operating… |
7 | 691 | October 16, 2024 | |
IAP 4.12.0 - Solutions to Android build issues
In IAP 4.12.0, we updated to Google Play Billing Library 6 which introduced a new dependency which required us to support it. Some Android build issues have been happening following this change. We have compiled a list … |
21 | 1924 | December 8, 2024 | |
Deprecation Announcement: Cloud Diagnostics Advanced (CDA)
Cloud Diagnostics Advanced (CDA) is deprecated. As part of deprecation, new customers will not be able to purchase or onboard to CDA, either online through the Unity store or with the Unity sales team. We’re investing i… |
4 | 429 | September 26, 2024 | |
Unity IAP package 4.12.2 is now available
Unity IAP - Purchasing SDK Updates Unity Services Window: Users can install and update in the Cloud Services window, under In-App Purchasing, by pressing the ‘Import’ or ‘Update’ button. Asset Store: Unity IAP is now a… |
108 | 167546 | July 24, 2024 | |
How To - Capturing Device Logs on Android
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
2 | 67991 | July 19, 2024 | |
How To - Capturing Device Logs on iOS
For troubleshooting and debugging, it is often very helpful to capture the device logs. The device logs contain information about the status of a running application on the device and any errors encountered. The IAP Engi… |
3 | 41991 | August 17, 2024 | |
Using the UDP Sandbox [why, what and how]
Hello everyone - Since we made sandbox testing a mandatory step to release your game on UDP, a mounting number of questions around the UDP Sandbox began to arise. This is why we improved the sandbox environment in the l… |
16 | 7105 | July 19, 2024 | |
Unity Analytics FAQs
This thread contains answers to frequently asked questions on the Unity Gaming Services Analytics package. We welcome your feedback and will add more answers to this thread as questions arise. Feedback In terms of feed… |
4 | 13902 | August 17, 2024 | |
How to appeal your case: When Ad delivery is disabled or Organization has been blocked
Thank you for using the Unity Ads SDK. Unity Ads actively monitors every publisher and advertiser to ensure that users are not violating our policies. Our system will ban any users involved in fraudulent behavior. If y… |
3 | 5519 | August 26, 2024 | |
Unity Gaming Services: Billing FAQs
Do I need to enter payment information for Unity Gaming Services in order to make use of any services on my Dashboard? No, not exactly. Unity Gaming Services have free tiers and you do not need to add a payment method i… |
2 | 20913 | July 19, 2024 | |
How to get started with Vivox and in-game chat - On-demand webinar
Hey everyone! Wanted to share our on-demand webinar to help you get started bringing high-quality voice comms to your multiplayer games – built with any engine, released on any platform. If you would like to catch up o… |
4 | 3887 | July 19, 2024 | |
Setting your Google Play Public Key in Editor vs Dashboard
Hello, This message is to hopefully clear up any confusion with respect to updating your Google Play App’s public key for the Unity In-App Purchasing services. Overview Since the addition of support for UGS Analytics … |
2 | 6712 | July 19, 2024 | |
LevelPlay FAQ
Ads don’t work while testing in the Unity Editor. Unfortunately trying to run in editor will result in unsupported platform errors for the moment. We may include editor testing support to LevelPlay in the future, but f… |
2 | 2721 | July 19, 2024 | |
Tutorial - Authentication with Google Play Games
Information in this guide is correct from date of upload: 2023/03/07 Summary This is a step by step authentication tutorial made to simplify the many different pages that are required to set up Google Play Games Authen… |
92 | 24198 | November 12, 2024 | |
Unity DevOps Tutorials
Hi everyone, We launched a new course on Unity Learn, called Get Started with Unity DevOps It’s available here: Get started with Unity DevOps - Unity Learn We also have a quick start guide that shows how to use Unity … |
6 | 2345 | August 26, 2024 | |
Authentication Cross-Platform Features
One of the major trends in game development is the rise in multiplatform games that span across mobile, desktop, and consoles. These multiplatform games lead to player expectations to support cross-platform capabilities.… |
11 | 1838 | July 19, 2024 | |
[2024] Annual Dependency Deprecation Cycle
Unity DevOps Build Automation is dedicated to delivering optimal user experience for our customers. To achieve this goal, we must consistently assess and refresh the dependencies necessary for successfully building your … |
29 | 2768 | October 29, 2024 | |
About the Unity Services category
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0 | 14 | July 18, 2024 | |
"No network connection" on Editor's Services General Settings
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4 | 450 | December 11, 2024 | |
Google Play Games canceled
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7 | 1795 | December 12, 2024 | |
Support for cron expression schedules
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0 | 10 | December 11, 2024 | |
Crash reports not showing up, only exceptions
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8 | 3494 | December 11, 2024 | |
Oculus Authentication with OpenXR
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4 | 20 | December 11, 2024 | |
[Report Case ID: IN-90134] packages com.unity.services.vivox and com.unity.services.wire crash when targeting WebAssembly 2023
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5 | 33 | December 11, 2024 | |
UVCS plugin discontinued for Visual Studio. What about Rider/IntelliJ IDEA?
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0 | 9 | December 11, 2024 | |
Remote hosts/ports used by plasticfs
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0 | 4 | December 11, 2024 | |
Read only mode, unable to find out how to pay for storage
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1 | 5 | December 11, 2024 | |
Retrieve Projects from unity cloud
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0 | 5 | December 11, 2024 | |
AuthenticationException: The configured environment(production) and the access token one(null) don't match.
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0 | 4 | December 11, 2024 |