visionOS Beta
Virtual Reality (Fully Immersive) Apps Port an existing virtual reality game or create a new fully immersive experience, replacing the player’s surroundings with your own environments. Mixed Reality (Immersive) Apps Mix content with passthrough to create immersive experiences that blend digital content with the real world. Use Unity’s PolySpatial technology to run your content alongside multiple applications while in the Shared Space. Windowed Apps Run content in a window that a user can resize and reposition in their space. This is the easiest way to bring existing mobile and desktop applications to visionOS, and is the default mode that content will run on when targeting the visionOS platform.
Topic | Replies | Views | Activity | |
---|---|---|---|---|
:pushpin: Unity visionOS Support Roadmap
Hi everyone! We’re excited to share our latest roadmap regarding Unity’s support for Apple’s visionOS platform. Between what’s available today and what’s already in progress for Q1 2024, we feel we have a shippable featu… |
![]() ![]() ![]() |
3 | 316 | November 29, 2023 |
:pushpin: “Packages were not registered because your license doesn't allow it” Warning
Hi all. We’ve received reports of some users encountering the following package license warnings: “[Package Manager] The following packages were not registered because your license doesn’t allow it. com.unity.polyspati… |
![]() ![]() ![]() ![]() ![]() |
10 | 429 | November 27, 2023 |
📌 Play to Device
We’re excited to announce the availability of Play to Device, a powerful feature that drastically improves iteration and debugging workflows. Play to Device enables you to: Efficiently iterate and live preview your con… |
![]() ![]() ![]() ![]() ![]() |
39 | 1028 | November 29, 2023 |
📌 visionOS Release Notes Beta 0.6.2
We have published a new release (0.6.2) which includes an exciting new feature – Play To Device. We’ve heard from many users that a lot of time is spent building, deploying, and testing project changes in the visionOS si… |
![]() ![]() ![]() ![]() ![]() |
19 | 1185 | November 29, 2023 |
:pushpin: General Release Notes
Package Installation Launch the Unity Hub, or restart the Unity Hub if it is already open. Create a new Unity project using the latest supported version of Unity 2022.3, and make sure visionOS Build Support (experiment… |
![]() ![]() ![]() ![]() ![]() |
7 | 1258 | November 22, 2023 |
📌 Welcome to Unity's visionOS Beta Program |
![]() |
0 | 6828 | July 17, 2023 |
Blendshape Support |
![]() ![]() |
2 | 42 | November 30, 2023 |
How to comunicate from Objective-C or Swift to Unity C# in Vision OS? |
![]() |
0 | 17 | November 30, 2023 |
Placing Immersive (Unbounded Mixed Reality) Origin from a Shared Space Bounded Volume |
![]() |
0 | 32 | November 29, 2023 |
PolySpatialGroundingShadow not casting shadows on meshes |
![]() ![]() ![]() |
4 | 35 | November 29, 2023 |
XR Hands provider |
![]() ![]() |
4 | 144 | November 29, 2023 |
Porting iOS App: Unavailable APIs still included in visionOS build |
![]() ![]() |
2 | 53 | November 29, 2023 |
About UGUI |
![]() ![]() ![]() ![]() |
7 | 94 | November 29, 2023 |
Switching between mixed and virtual reality while playing |
![]() ![]() ![]() ![]() ![]() |
19 | 641 | November 29, 2023 |
Unity Build Error: Execution of actool failed with exit code 1 |
![]() ![]() ![]() ![]() |
5 | 134 | November 29, 2023 |
How to use new vision Inputs ? (from beta 0.5.0) |
![]() ![]() ![]() ![]() ![]() |
24 | 578 | November 29, 2023 |
PolySpatialVideoComponent shader? |
![]() ![]() |
1 | 38 | November 29, 2023 |
Fatal error with Canvas and child object |
![]() ![]() ![]() ![]() |
25 | 281 | November 29, 2023 |
IN-60565 Fully immersive apps always emit audio from grey window and mutes when window is dismissed |
![]() ![]() ![]() |
4 | 151 | November 29, 2023 |
Could not find Hand Subsystem |
![]() ![]() |
2 | 83 | November 29, 2023 |
Switching Volume Cameras |
![]() ![]() |
2 | 108 | November 29, 2023 |
Non shader graph shader 'Shader Graphs/TextSDFSmoothstep' not supported or MaterialX encoding missing |
![]() ![]() |
2 | 121 | November 29, 2023 |
UnityWebRequest crashes app |
![]() ![]() |
3 | 57 | November 29, 2023 |
Correct setup for Unity UI |
![]() ![]() ![]() ![]() ![]() |
20 | 361 | November 29, 2023 |
Massive memory use |
![]() |
0 | 80 | November 28, 2023 |
Rendering issue with sprite and UI |
![]() ![]() ![]() |
6 | 149 | November 28, 2023 |
Pink Material When loading addressable |
![]() ![]() ![]() |
3 | 154 | November 28, 2023 |
IN-62031 - visionOS - Settings > Display > Appearance > Window Zoom affects volume size |
![]() ![]() |
1 | 56 | November 28, 2023 |
Upper Limb Visibility Setting |
![]() ![]() ![]() ![]() ![]() |
7 | 175 | November 28, 2023 |
Performance, Crash issues on CAD Models with medium/larger transform hierarchy |
![]() ![]() |
1 | 60 | November 28, 2023 |