Sometimes I will get this error and need to restart editor and clear entities cache to fix it. Does this issue has been fully solved at 1.0 release?
Loading Entity Scene failed because the entity header file couldn’t be resolved. This might be caused by a failed import of the entity scene. Please take a look at the SubScene MonoBehaviour that references this scene or at the asset import worker log in C:\xxx\Logs. scenePath=Assets/xxx/xxx.unity guid=xxx
UnityEngine.Debug:LogError (object)
Unity.Debug:LogError (object) (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/Stubs/Unity/Debug.cs:13)
Unity.Scenes.SceneHeaderUtility:LogHeaderLoadError (Unity.Scenes.SceneHeaderUtility/HeaderLoadStatus,Unity.Entities.Hash128) (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Scenes/SceneHeaderUtility.cs:423)
Unity.Scenes.SceneHeaderUtility:FinishHeaderLoad (Unity.Scenes.RequestSceneHeader,Unity.Entities.Hash128,string) (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Scenes/SceneHeaderUtility.cs:189)
Unity.Scenes.ResolveSceneReferenceSystem/ResolveSceneReferenceSystem_LambdaJob_0_Job:OriginalLambdaBody (Unity.Entities.Entity,Unity.Scenes.RequestSceneHeader&,Unity.Entities.SceneReference&,Unity.Scenes.ResolvedSceneHash&,Unity.Entities.RequestSceneLoaded&) (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Scenes/ResolveSceneReferenceSystem.cs:211)
Unity.Scenes.ResolveSceneReferenceSystem/ResolveSceneReferenceSystem_LambdaJob_0_Job:RunWithStructuralChange (Unity.Entities.EntityQuery) (at Temp/GeneratedCode/Unity.Scenes/ResolveSceneReferenceSystem__System_883010961.g.cs:231)
Unity.Scenes.ResolveSceneReferenceSystem:ResolveSceneReferenceSystem_LambdaJob_0_Execute (bool&) (at Temp/GeneratedCode/Unity.Scenes/ResolveSceneReferenceSystem__System_883010961.g.cs:254)
Unity.Scenes.ResolveSceneReferenceSystem:OnUpdate () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Scenes/ResolveSceneReferenceSystem.cs:197)
Unity.Entities.SystemBase:Update () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/SystemBase.cs:400)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ComponentSystemGroup.cs:523)
Unity.Entities.InitializationSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/DefaultWorld.cs:28)
Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at Library/PackageCache/com.unity.entities@0.51.1-preview.21/Unity.Entities/ScriptBehaviourUpdateOrder.cs:426)