- Prefab has a camera that has a rendertexture assigned to it.
- Prefab is loaded then released
Exeptions:
Assertion failed on expression: ‘m_PreventLoadingFromFile != nameSpaceID’
UnityEngine.AddressableAssets.Addressables:Release(GameObject)
Test:Update() (at Assets/Test.cs:38)
UnloadAssetBundle failed
UnityEngine.AddressableAssets.Addressables:Release(GameObject)
Test:Update() (at Assets/Test.cs:38)
For some reason, this does not happen for all rendertexture files, but on files that it does happen it happens always.