Did official aware of this error? Seems like I getting this error after moving a ghost component from child ghost entity to parent ghost entity.
Failed to decode ghost 3 of type xxx(10), got 1620 bits, expected 2142 bits
UnityEngine.Debug:LogError (object)
Unity.Logging.Sinks.ManagedUnityEngineDebugLogWrapper:WriteFunc (Unity.Logging.LogLevel,byte*,int) (at ./Library/PackageCache/com.unity.logging@1.0.0-pre.37/Runtime/TestSinks/UnityDebugLogSink.cs:154)