[1.0.8] Ignoring invalid [Unity.Entities.UpdateAfterAttribute] attribute on JointLimitsSystem

I get the warning when enter play mode. Looks like u will get this warning when there’s dots netcode.

Ignoring invalid [Unity.Entities.UpdateAfterAttribute] attribute on Unity.Physics.Authoring.ModifyJointLimitsSystem targeting Unity.Physics.Systems.PhysicsSystemGroup.
This attribute can only order systems that are members of the same ComponentSystemGroup instance.
Make sure that both systems are in the same system group with [UpdateInGroup(typeof(Unity.Entities.FixedStepSimulationSystemGroup))],
or by manually adding both systems to the same group’s update list.
UnityEngine.Debug:LogWarning (object)
Unity.Debug:LogWarning (object) (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/Stubs/Unity/Debug.cs:15)
Unity.Entities.ComponentSystemSorter:WarnAboutAnySystemAttributeBadness (int,Unity.Entities.ComponentSystemGroup) (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemSorter.cs:472)
Unity.Entities.ComponentSystemGroup:GenerateMasterUpdateList () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:479)
Unity.Entities.ComponentSystemGroup:RecurseUpdate () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:399)
Unity.Entities.ComponentSystemGroup:SortSystems () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:587)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:707)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:699)
Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:735)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ComponentSystemGroup.cs:699)
Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at ./Library/PackageCache/com.unity.entities@1.0.8/Unity.Entities/ScriptBehaviourUpdateOrder.cs:526)

Thanks for reporting. I will log it internally.
If you could also send the project via Report Bug… It will be easier for us :slight_smile: