1 Mesh and 2 riggs

Hello

I am working on a small project with my friend . We are creating small FPS game.

my problem is that i don’t know what will be the best option to make Player and Player animations in blender ??

is it the best to do 2 separate parts of a player 1 for torso hands and head and the 2nd for legs ? and then connect them in unity. That way i will have separate animations for top and bottom to mix them . EG.
Legs Running and Top attacking or Legs crouching and torso aim . ??

Thank You kindly for all the help

You can do that in the Animator Controller. It has layers, so you can put the upper body on 1 layer and the lower body on another. You can also mask parts of your body off.

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Thank You !!!

sorry for late reply i was really occupied !!