I have high spikes in the gpu profiler under the ‘other’ section in a completely empty scene. In the overview section at the bottom its in the PlayerLoop Camera.Render. Would any one have some guidance on what might be causing this? My gpu is Intel(R) UHD Graphics 630. Its updated with the latest drivers.
Thanks
Matt
What means “high spikes” expressed in milliseconds?
Actually its not even spikes its a solid wall that stays between 15 - 30 ms in Camera.Render