10000+ sprite in scene editor is very slow(0.3 fps)! how to fixed it

I make a game island and use isometric tile for create map. I want to map large enough so that players are free to adventure so I created a map an area of 100x100, it is too slow, this project is that I make for mobie game. So is there other way for me to create a large enough map game without slow!

You make it a 1000 - 10000 sprite scene. Sorry.

Use a tile system instead of having that many individual objects.

–Eric

quill18creates on youtube has a tutorial series on tilemaps, cutting one plane up to show many different textures in each square.

he has 2 different series, watch the old one first i guess https://www.youtube.com/user/quill18creates/videos

Try starscenesoftware.com - starscenesoftware Resources and Information.

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Man, and I’m not even bribing hippo to do that!

–Eric

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oh yeah there you go!! … iam learning alot of things for myself, its slooooww LOL