#1GAM5 : Match 3

Hello there,

I’m keeping my first post quoted, as this thing turned out a ‘not so simple’ thing to do. Must not take anything that casually.

Screens and WebPlayer

What happened to your RPG? I was really looking forward to it!

On the topic though, nice one!

Yes, I’m focussing on the RPG now. Working on the systems now. That’s going to take me to June. So, this month it’s Puzzles and Dragons. Ahh…I talk too much!

Ahaha, sweet, looking forward to it!

I remember match 3.

In my college CS courses, it was used as a practical example of how to use a recursive algorithm, specifically the match detection. Given that it runs only after a swap has occurred, it dosen’t cause much of a performance hit.

Yes, pretty interesting challenge to do with PlayMaker and ArrayMaker. Though the logic remains the same I miss regular coding JS/C# in these occasions.

I can imagine. When you’ve got the match-detection logic all wired up, you should totally post it! I’d love to see what it looks like.

Updated the WebPlayer with Swap Mechanism. Two options of the generation of the grid. One system generates the grid with Match2 checked, another one (better) ignores Match2 and checks for Match3 only.

WebPlayer

PS: Didn’t post any screen, because it looks the same :wink:

The Match 3 system is mostly done. Please check. It looks simple, but believe me, it’s not.

Now it’s time to add some graphics and a countdown timer.

WebPlayer

@Asvarduil : Let me tidy up the FSM’s a bit. I’ll post screens.

The game prototype is ready. Posting the FSMs that makes up the system for PlayMaker Users. More details will be in the docs of this kit.






Please Play the Final Build of the prototype here.

Link to Screens and WebPlayer

Awesome efforts again.
I looooove how you gain more and more appreciation for even the seemingly simplest game ideas and mechanics.
I hope that doesn’t sound harsh or anything. But it’s awesome to see you grow on these challenges.

But yeah, I’m repeating myself, I know. You keeping up with this challenge is making me jealous AND motivated at the same time. It’s so kind of you to document your successes and failures during the 1gam participation.
Thanks for that :slight_smile:
Just wish more people would be willing to cheer you on. Stupid negative people :stuck_out_tongue:

Hey thanks again, your post matters a lot.
This community was always beside me. Though still a long way to go, but I really want to do this all the way through. With your support and some inspirational posts I may actually be able to do that. I hope so.

As I’ve said from the start, this is more of a personal challenge. Trying to push myself and learn my own pros and cons (there are more cons than pros). Finding that what I thought will work is not working. And nothing is what it seems. Thus, trying to find out my weaknesses and strength in concept, design and development. Trying to discover myself.

Overall, it’s been fun.

I think seeing your ‘code’ I’ve gained a new appreciation for PlayMaker.

This Project is now available as a PlayMaker Kit

Announcement on Asset Store Forum