[2.0.0-exp.6] Unity Transport crash at Android mono build

Unity Transport 2.0.0-exp.6 crash at Android mono build. I believe it's caused by Unity Transport can't support 32 bit Android properly as mono build only support armv7 at 2.0 but still I haven tried il2cpp armv7 though. Can official fix it since it's working at 1.2.0?

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I believe you're the one who filed a bug about this, right? In any case, we're currently looking at it. Hopefully we'll have a fix soon.

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