Hello i am an experienced software engineer, fluent in many languages including js&c#. I have a partner just like me, we worked in alot of projects but only worked on few small web & mobile games. So not much experience in serious game developing.
We would like to use an open source server “runuo” with a custom client to create a game. The graphics and the world should resemble ultima online. (Style only, not quality) http://uo.theabyss.eu
It will contain
-1 camera angle.
-camera locked on character.
-realtime pvp.
-cool graphics.
-multiplayer.
We have some idea about what needs to be done, but its always better to be pointed in the right direction by more experienced people.
So here are our few questions:
- Is unity the right engine for this kind of project?
- Can we find material, tutorials, documentations, to connect the server with unity?
- Can unity handle high network traffic, lots of players on 1 screen?
- Timewise what would your estimate be for us to learn unity enough to get started?
- How much time would be spent to make this game “playable”, alpha mode?
- We are weak on the graphics and music department, does unity have open source materials we can use? Until we find someone who can do it at least.
- What would be the ideal team size for this project?
- Unity has a custom easy to use map editor right?
- Free or paid suggested for this project?
- Finishing the game cant be estimated without knowing alot of details, but lets say if it was an uo copy, how much time to finish that?
Thanks in advance