Hey guys…
I’m creating a side scroller game.
So I search bout camera references and I fount this video:
I’m thinking about ‘how to create a dynamic zoom system’…
Some one have any xp on create it?
I’m thinking about use raycast on X and Y to determine the distance of the player in relation to objects and then calculate the disância camera. Is this is a good practice?
Please, I need advice or direction…
Tks.
Sorry about my poor english.