[2.6.1] Collider update

Hello,

I did the search but this is still not 100% clear to me:

can I swap colliders realtime? The colliders will be made beforehard, so no real time assembly.
Alterntively, if swapping is not trivial, can I change the dimenstions of the collider realtime?

the size of the colllider can be changed. doing it realtime though (so more than one) will have a performance impact as physx has to update the collision tree additionally. with mesh colliders its a no go (be it this way or altering the mesh and then delete and reapply the mesh collider) though I guess thats clear :slight_smile: