2 by 3 Layout for easy Window resizing

I’m using a 2 by 3 Layout.
With Unity2021, I can now shrink the Hierarchy, Project, and Inspector down to the bare minimum.
It is good that the Game view is easier to see now, but to be frank, it is very difficult to use.

This is because after reducing the width of the Hierarchy or Project to its minimum,
all windows must be manually resized one by one to get them back to their original, perfect size.

It takes a lot of time and effort as shown in the following image.







8174792--1064081--1040204-41bc7722b2fd9b78b506d117c4aa1362.png

Then, we would like to propose the following functionality.
After dragging and dropping the left side of the Hierarchy,
when the width of the Hierarchy is just the right size
When the width of the ProjectView is just right,
the width of the InspectorView is switched next. The next time the width of the ProjectView is just right,
the width of the InspectorView will be switched.

In other words, the flow is as shown in the following image







You know that you can save layouts? You only need to do this once,

Btw I prefer to put Project view just below Hierarchy since the latter I use very infrequently and they share about the same ideal width.

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It is true that the save layout function eliminates the resizing hassle I mentioned above. However, I would still like to see improvement in the frustration of resizing with the mouse.

This is a very specific behaviour for a very specific layout. I would just make two saved layouts each each of the scales.

Ideally you arrange stuff in such a way that requires you not to change the size of panels. I haven’t scaled any of my panels in months, honestly.

You‘ll see this behaviour in any app that has dockable windows. The user intent cannot be clearly defined in such flexible UI environments. some amount of resizing is always required unfortunately.

If these behaviors are difficult, I would have been more comfortable using the behavior in Unity2020.
I would like to be able to specify a “window reduction size limit” with project settings so that it can be flexibly adapted to any environment.