2 Day Prototype

Hi guys, my name is David. Im 12 years old. And I would like to share my first completed prototype!
I’ve been working on a lot of unity projects and I haven’t finished most of them, so you could say they were for my learning curve of unity. But then I thought simple and this is what I managed to come up with in 2 days!
This has been made all entirely by me, everything has been coded, modeled, and made by me :slight_smile: No kits were used, all from scratch.

Objective : Get the highest score possible, and watch out for the explosions.
Screens:

https://www.dropbox.com/s/iggsk1eykkhtir9/Screenshot%202014-05-26%2022.09.10.png
https://www.dropbox.com/s/vjfzsg0tga4zasf/Screenshot%202014-05-26%2022.09.31.png
https://www.dropbox.com/s/prp9i3b026gg05b/Screenshot%202014-05-26%2022.09.44.png
https://www.dropbox.com/s/gld2hmx8xiwtbh8/Screenshot%202014-05-26%2022.10.00.png - Accidentally Spelled Highscores wrong.
https://www.dropbox.com/s/s7j2lehjv34u9xv/Screenshot%202014-05-26%2022.10.25.png

Game - The prototype won’t have highscores or options but its just a prototype :stuck_out_tongue:
you can just share your highscore if you want. There are some known bugs but ill take care of them, and again its just a prototype.

https://www.dropbox.com/s/4l0y3vhu8gb6u7s/webplayer%203.zip

EDIT:
Ok heres an online versions of it :smiley:
http://strousi.gr/ndevStore/FriendlyHost/Frosty5s%20Prototype/webplayer.html

Leave Feedback please, and tell me if its too hard, too fast, too much, too easy, don’t be afraid that what you say will hurt me. It won’t I would like to know your guys opinions :slight_smile:

Best Regards,
Frostbite23

Cool!

thanks :slight_smile:

No one else? :frowning:

This is awesome for something done in 2 days!

If you like, I can post a link to what I am working on. despite being 16 years old, i am in the same boat as you!

yeah sure, its alright. Kind of nice to see someone who’s in the same boat as me :slight_smile:

Oh wait your the creator of Indie effects!?!? Thats pretty advanced for someone who’s only 16!

Yes I am! There is some pretty good things happening underfoot on the thread.

And here is screenshot of game:
1641330--101836--$Unity_2014_05_27_09_31_08_216.png

The game is called Knuckle Iron. It is a fighting game that bares similarity to Super Smash Bros.except gameplay is done on a 3D plane. this game also pulls control schemes and mechanics from several other games too, as i have realized while developing it.

and BTW, if you are going to use IndieEffects, the next version coming, unfortunately, will be Unity 4.5 only, as I am upgrading my installation today for the new shader compilation. and the current version is partially broken in places…

Ah yes, Nice work.

I have used your effects package when I had unity free, but now since I got pro I can do this
https://www.dropbox.com/s/b1wum2l5arzd5u7/Screenshot%202014-05-24%2022.54.40.png
That scene again was textured and made entirely by me.

I too am working on a game as well but I stopped it so I can make something that I can finish, so Im taking a 1 day break before I officially work on it. I revamped everything in the game so technically the official production day of my game would be tomorrow. I will not showcase it yet until I have fully completed the AI and the player mechanics.

Heres a screen of it

  • its of course a wip and a test level so I can get the main things down like AI and player and etc down before I work on the story

Anyways thanks for the feedback. And thats enough showing off for me :stuck_out_tongue:

Oh damn, that’s epic, that first screen!

The other screen looks like a mobile game, am i correct?

And I wonder how you go Unity Pro. BTW, nice sky pack.

The second screen will be a mobile game soon, but I’m aiming for Mac, Pc, Linux (Mabye), and possibly mobile I’m not sure.

My father actually bought me unity pro because I showed him I can get something done and because of my skills. And he wanted me to keep getting better and of course finish the game I’m working on. :slight_smile:

Anyways thanks, now back to the topic is anyone else gonna leave feedback? :?

bump

Lucky you. I’m 16 and it looks like I have no choice but to continue with my shitty laptop and the free version of unity. India isn’t really a land of prosperity and opportunities, so guess I’ll have to earn my way through. Not giving up though.

It looks awesome by the way.

thanks, its nice to see you guys. I thought I was the only one who was on the boat, but now I found you guys, pretty sure there are more out there.

Yes, Frosty, there are a lot of people in the same boat as us. :slight_smile:

One of my friends has a game in development too, and is making slow and steady progress… :smile:

And your dad must be someone who believes anything is possible. you keep that motto in your head, your head messes with Unity free like mine did… :wink: I also got reflective water working in free using the same methods IndieEffects uses.

@zDemonhunter99: Same here. I do see one advantage of having a crappy laptop, and that is room for optimization. a lot of my projects run really smooth, even if I am using ReadPixels every frame with my indieEffects pack. Also means I can then see how smooth it looks on the TAFE computers afterwards. (the PCs at my TAFE college are Intel Xeon/nVIDIA Quattro monsters!)

Yeah, anyways

Bump

Very cool, intense action! Maybe a little hint where the explosion will occur would help.

bump