2-dimensional array in JS

Could anyone help me with 2d arrays?

Because I would like to store my item info loaded from an online database in a 2d array like:

//Item with ID #0
item[0,0] = "Chain Helmet"; //Name
item[0,1] = 10; //Sell price
item[0,2] = "ChainHelmet1"; //Prefab
 
//Item with ID #1
item[1,0] = "Plate Chest"; //Name
item[1,1] = 20; //Sell price
item[1,2] = "PlateChest1"; //Prefab

Would be nice if the array can hold floats/ints as well as strings (like above example)… I come from GameMaker Studio engine, so don’t know if this is possible in Unity. The script reference about arrays is also hard to understand. Also don’t know how to declare such an array… Hope you can help me with this one :smiley:

You do not want a 2D array, you want to use a custom class, and then have an array of that class.

class Item {
    var name : String;
    var price : int;
    var prefab : String;
}

var items : Item[];

I think i fixed it myself. It looks like this is working:

class Item {
    var name : String;
    var prefab : String;
}
 
static var items : Item[];
 
function loadItems() {
	items = new Item[2];
	
	items[0] = new Item();
	items[0].name = "Chain Helmet";
	items[0].prefab = "ChainHelmet1";
	
	items[1] = new Item();
	items[1].name = "Plate Chest";
	items[1].prefab = "PlateChest1";

	Debug.Log(items[1].prefab);
}

Is this code correct? Or can it be shorter or something? Thx

Edit: Worked for me :smiley: