First i created a terrain with a heightmap and when my models run acrossed in certain areas its like they sink into the terrain or glitch and disapear real quickly and im not sure whats causing it… also were the water meets the “elevated land” were the shoreline is the water glitches in and out at the meeting point… like disapears and comes back really fast it must be the same related issue with the model aswelll… its like anything touching the terrain glitches out??
and second issue is when i compile the game there is no fog or skybox??? it works in the unity editor window but once compiled the fog isnt there and no skybox… sun is working, water is working…?