What does Unity use for rendering on the web plugin when running on Windows or OSX?
And does Unity support multiple cores?
What does Unity use for rendering on the web plugin when running on Windows or OSX?
And does Unity support multiple cores?
It’s uses it’s C++ plugin and therefore the same systems as standalones. DirectX for Windows, OpenGL for OSX
Unity is single threaded, but Mono allows you to create other threads. Unity however is not thread safe, so the number of threaded things you can do is somewhat limited and needs a safety layer to interact with UnityEngine objects.
Thank you very much, that’s exactly what I was looking for.