I need a 2 Sided Shader for Tree Leaves which support Diffuse + Normal Map + Specular Color. Also when using directional light in shadow i can only see the Tree Trunk but no shadow of the alpha leaves?
Can any one please tell me how to get this shader in Unity. I am not a programmer, A Beginner 3D Artist in Unity. This is very urgent for one of my project.
Currently i am using Transparent/Cutout/Soft Edge Unlit, But this does not support Specular with Normal Map. (Help Help Help)
Double Sided Diffuse – Just double sided textured material
Double Sided Bumped – Adds a normal map channel to the above Double Sided Bumped Specular – A double sided bumped material with Specular from the Alpha channel
Double Sided Specular – Double sided material with specular, no bumps.
Sorry aditya - I know next to nothing about shaders. I just happened to find them about a week ago… They were produced by a person who goes by the nic:
download the built-in shaders for the version of Unity you are working with: http://unity3d.com/unity/download/archive
extract the zip file
drag the default shader you wish to make two sided into your project
open that shader in Monodevelop
add “Cull off” under “SubShader {”
Change the name of the shader at line 1 of that shader
save and apply shader to material.
This works for a lot of them, but maybe not all of them.