Hi,
This is something I’m doing wrong, but I have no clue what, so help me here
I have one project, and in that project I have 2 scenes.
Each scene has 1 terrain.
When I’m with scene 1, I add grass, and I save the map.
I open scene 2, and now my terrain is messed up, the grass that I placed in the terrain in scene1 is now too on scene2.
I deleted the grass from the terrain on scene2, save, open scene 1, and now my terrain lost the grass.
So basically, it seems my terrains from different scenes, share the same grass ? How is this possible ?
Thanks,
Bruno