2-wheel vehicle physics

Hello guys,

I want to build a motorcycle physics for a project. I have searched around but there is no complete tutorial on this. Most of good one are for 4-wheel. I have tried to build with 2 wheel colliders but it is too problematic. It automatically brakes itself in high speed. I also tried to put 2 training wheels, it looks not very realistic and still not desirable.

My goal is maybe just as good as this
https://www.assetstore.unity3d.com/#/content/346

This asset is quite enough for me, but I want to build myself to learn something instead of buying it.

Could you advice me some theory sites about bike’s dynamics but just enough for game? I found some books on it but they are quite too scientific and give me no clue how to implement.

Thank you,

I guess there is now way to build good 2-wheel physics using standart wheel collider.

Here is my efforts.
http://forum.unity3d.com/threads/183033-My-bike-physics?p=1250668#post1250668

So now I’m considering to write my own wheel physics.

Here is best advice I got so far

Hope it help’s, Cheers.

It’s quite impressive. The physics of front and back forks looks nice. But it’s not quite what I searched for, I am trying to build the bike moving in 4 direction, with turning and tilting. Thanks a lot anyway :smile:

Dear lacost,

I need your 2-wheel physics for my final year project. please send it to my email. I will really appreciated your help
Email : sendtodilanka@gmail.com

Thanks