When I import a image of a lego render I am using for the lego micro-game it makes it look slightly pixelated, I am only using 10 images to showcase builds. Do I need them to be sprites or can I do something else to keep quality. By the way compression is off so is mip maps. I’ll post some screenshots later but being a total noob about sprites, what is the best way to import them?
Hello @Programmingat23505
Do post some screenshots of your import settings, and the blurry result. With this information we can help you better.
You have also have a look at this Learn tutorial, which gives you a good overview of how to import 2D assets into Unity.
Sorry I didn’t mark this as resolved! I figured it out, the render needed to be bigger. The blurring came from the actual image I imported! Sorry for the trouble.
Great, thanks for returning back and posting the solution to the issue.