2017.1.0f3 VideoPlayer component not working deployed to HoloLens.

Hi everyone.
I want to play 360 panorama video in Hololens. I followed this thread.
I’m using Unity 2017.1.0f3, the video playing properly on Unity Game mode, Simulate in Editor and Remote to Device. But when I deploy it to Hololens, there is no video :frowning:

Any suggestion on how to fix this.

Hey lovecat,

Can you give me a little more info how you have your 360 video hooked up? I just tried reproducing your issue and got a 360 video to work after deploying to Hololens. I am using 2017.1.0p3.

Hi JasonCostanza, I uploaded a min repro project here.
Please help.

I spent a bit of time checking out your project. Good news and bad news.

The good news is nothing is wrong with your project setup.
The bad news is HoloLens is not going to take 4k video well.

I loaded up a 1920x960 video and it worked using your setup. Remember these devices won’t have the performance of your desktop PC, they only have 2GB of RAM for example. I got your 4k video to play using a traditional skybox setup (skybox component added to a new camera object), but the framerate was pretty poor with that configuration.

Thanks JasonCostanza, it turns out to be the video resolution. I changed to 1080p video and it’s work. I wonder how it be done in HoloTour, the panorama video in HoloTour is much more clarity.maybe they use more efficient way to do this.
And I found another thing, when I record video and run the project on Hololens, the video freezed. maybe record video need more CPU?

Recording does take a hit on performance. You can monitor it on the System Performance tab in WebB.