2017.1 Compiler Failure

After I installed Unity 2017.1 and opened one of my projects, I got all of these different Win32 Errors and received a Compiler Failure. When I tried to run my game in Playmode, it wouldn’t play at all, it was stuck loading.

https://drive.google.com/open?id=0B3UV8ct44lzDR3pwOGJ0SlRZVDA

Nevermind I found the answer, the Script Assemblies for the game were empty for some reason, so i reinstalled unity and it turned out it was because I should’ve change the installation path to the C:/program files instead of having it set to a temporary