I have added XR support in the Player Settings menu. I now have a question about polling for input on the controllers. I was looking at this link: Unity - Manual: XR architecture
So I figured I’d add these buttons to the Input Manager. Nothing happened. I figure I’d try this: Unity - Scripting API: Input.GetJoystickNames The script provided doesn’t work.
I just want to know how to say if Button.One is pressed. Or if an axis != 0