2018.1.0f2 Tilemap Palette shows blank, even though tiles exist

In Unity 2018.1.0f2 on ArchLinux, there appears to be a bug in the Tile Palette. The Tile Palette always shows blank even though there exist tiles in the palette and I can paint with them.

I’ve attached a screenshot. Even though the tile palette window appears to have no tiles in it, the tiles do exist and I can select and paint with them; however, because the tiles are invisible in the tile palette, it makes using it nearly impossible.

The same here. I’m unable to see the tiles. This is not helping me to work.

I don’t think this is Linux specific, see [BUG] Tile palettes in the 2d game kit are invisible

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Looks like you are correct. Seems to be fixed in the latest 2018.1.2 build. Hope we can get a new Linux build soon! :slight_smile: