Initialize engine version: 2018.2.0b2 (96999d86066c)
GfxDevice: creating device client; threaded=1
2018-05-03 03:26:22.840 pure[4206:142117] Thunderbolt Display preferred device: AMD Radeon HD - FirePro D300 (high power)
2018-05-03 03:26:22.840 pure[4206:142117] Metal devices available: 2
2018-05-03 03:26:22.840 pure[4206:142117] 0: AMD Radeon HD - FirePro D300 (high power)
2018-05-03 03:26:22.840 pure[4206:142117] 1: AMD Radeon HD - FirePro D300 (high power)
2018-05-03 03:26:22.840 pure[4206:142117] Using device AMD Radeon HD - FirePro D300 (high power)
Initializing Metal device caps: AMD Radeon HD - FirePro D300
UnloadTime: 0.380940 ms
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Transforms2D.MoveForward2DSystem’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.JobComponentSystem.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.JobComponentSystem.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.JobComponentSystem.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.JobComponentSystem.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ComponentSystemBase.OnBeforeCreateManagerInternal (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.ScriptBehaviourManager.CreateInstance (Unity.Entities.World world, System.Int32 capacity) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.GetBehaviourManagerAndLogException (Unity.Entities.World world, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.DefaultWorldInitialization.Initialize (System.String worldName, System.Boolean editorWorld) [0x00000] in <00000000000000000000000000000000>:0
Unity.Entities.DefaultWorldInitialization:Initialize(String, Boolean)
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at TwoStickPureExample.TwoStickBootstrap.Initialize () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.GameObjectEntity.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.GameObjectEntity.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.GameObjectEntity.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.GameObjectEntity.OnEnable () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
MissingMethodException: Constructor on type ‘Unity.Entities.EntityManager’ not found.
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[ ] args, System.Globalization.CultureInfo culture, System.Object[ ] activationAttributes) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance (System.Type type, System.Object[ ] args) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.CreateManagerInternal (System.Type type, System.Int32 capacity, System.Object[ ] constructorArguments) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManagerInternal (System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at Unity.Entities.World.GetOrCreateManager[T] () [0x00000] in <00000000000000000000000000000000>:0
at TwoStickPureExample.TwoStickBootstrap.InitializeWithScene () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)
Setting up 4 worker threads for Enlighten.
Thread → id: 70000c323000 → priority: 1
Thread → id: 70000c3a6000 → priority: 1
Thread → id: 70000c429000 → priority: 1
Thread → id: 70000c4ac000 → priority: 1