2018.3.0f2 crashes every time on startup.

Hi,

I’m trying to open FPSSample in 2018.3.0f2. It constantly crashes. I’ve tried reinstalling it through Unity Hub and Download Assistant, running it from Hub and classic launcher and opening an new empty project. Every time I get the same result.

4008154--345934--upload_2018-12-17_19-27-39.png4008154--345937--upload_2018-12-17_19-27-51.png

I’ve just reinstalled Windows on my laptop. It’s an i7-6700HQ, 16 GB, GTX 1060M machine, running Windows 10, with the newest update and graphic drivers.

Unity 2017.4f7 LTS works just fine, so it’s probably related to this particular Unity version.

Anyone had this issue and knows how to fix it?

Are you sure FPS Sample is compatible with 2018.3? Unity 2018.3 has just gone out of beta.

Do you have the same problem if you try opening it with Unity 2018.2?

Do you have the same problem if you start a brand new empty project?

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I have seen Unity 2018.2 crash if you have DX12 enabled in the Windows player options. Try launching the Unity editor with the -force-d3d11 switch. That will force the editor to run in DX11 mode, which is stable. I don’t know if that is issue you are running into. I just mention it because that was a problem I ran into when moving from 2018.1 to 2018.2.

If you read my original post, you’ll see answers :slight_smile:

I’ve checked Unity logs and that’s what crashed.

Stack Trace of Crashed Thread 2176:
0x000000014211495E (Unity) RestService::HttpTransport::CertificateStore::Init
0x00000001421161A4 (Unity) RestService::HttpTransport::Start
0x000000014210C94D (Unity) RestService::Startup
0x000000014210DE51 (Unity) InitializeModule_RestService
0x000000014065A3C9 (Unity) CallbackArray::Invoke
0x0000000140986FD4 (Unity) InitializeEngineNoGraphics
0x000000014132DC32 (Unity) Application::InitializeProject
0x0000000141496E45 (Unity) WinMain
0x000000014247897A (Unity) __scrt_common_main_seh
0x00007FF937FB7E94 (KERNEL32) BaseThreadInitThunk
0x00007FF9380FA251 (ntdll) RtlUserThreadStart
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FPS Sample currently works with 2018.3b12; as stated in the RM on the repo: GitHub - Unity-Technologies/FPSSample: A first person multiplayer shooter example project in Unity

As I said. I can’t open any project. Empty project doesn’t work either.

EDIT: By the way. How can I download the beta version? I can’t seem to find it anywhere. There’s only the stable version in download sections now.

Unite Beta Archives: https://unity3d.com/unity/beta/2018.3

Thanks. I’ve tried installing it. Didn’t help. Still crashes when I’m trying to open existing or new project with the same error. I’ve submitted a bug report of number 1110483.

Deinstall Unity completely, then delete all what remains of its directory. After that delete the Unity folders that are in:

  • C:\Users\Username\AppData\Local
  • C:\Users\Username\AppData\LocalLow
  • C:\Users\Username\AppData\Roaming.

Once this done, install the version of Unity that best fits the FPS sample project which seems to be that one: Unity 2018.3.0b12.

Then I suggest that you go to that thread and ask about FPS sample and Unity 2018.3.0f2. :slight_smile:

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I had something similar going from 2018.1 to 2018.2. totally crashes, even empty projects.
Upgrading Nvidia drivers fixed it. Was awhile ago and I forget the details, but thats all it took.
(have a GTX1070 btw.)

That helped! Thanks! After removing Unity from these directories the engine started after reinstall. It opened new empty project without any problems and is now importing the FPSSample.

Both Unity 2018.3.0f2 and the b12 version works now.

Glad it helped! :smile:

This fix should be pinned somewhere! :stuck_out_tongue:

Thank you! Worked for me too! Must have been corrupted somehow.