Unity LTS latest, Windows 10 - keeps locking up today needing a restart.
Never saw before the latest version
The editor log does not have anything very useful - ends on rebuilding like so:
[ 289 MB ]- Packing completed.
[ 289 MB ]- Update Sprites and Cleanup.
[ 289 MB ]Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Locked up after building to webgl, after killing and reloading project it had weird editor issues and required complete asset re-import.
Has 2018 LTS not gained any windows bugs?
Any known conflicts?