2019.1.9f1 Inspector "overlapping" bug

A few of the developers at my company are experiencing a bug in the unity UI where the inspector components are overlapping. We recently upgraded to 2019 from 2018 and are in the process of migrating our projects. I have attached a screenshot of the issue. Any thoughts on what is causing this and or troubleshooting advice?

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I’m currently trying to use a custom script myself and I haven’t found the answer to this problem either.
Have you by any chance solved this bug yet?

Are there any solutions? This error still appears in the 2019.2.19 version…

It is a bug that shows up when you mix GUILayout systems. EditorGUILayout and GUILayout are not fully compatible and causes this issue.

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I have the same issue and didn’t realise I was using two different types of UI.

How do you - in laymens terms - fix this issue?

Any solution? I have the same problem in version 2019.4.15f1

Hi. Same thing here on WIndows10 version 2019.4.14f1… It comes and goes randomly everytime I start the project, when it happens it is like the Inspector Window loses the ability to scroll and crams everything together… other times (the least) it all works fine.