After the upgrade to 2019.1 all the saved settings are cleared when i reload the browser, this problem doesnt occure on ios and android. To be sure that there is not a bug in my project, i made a very simple test project where i simply save a playerpref and i trace it on reload and even there it doesnt work. Does somebody has an idea if this can be fixed somehow?
To write the playerpref i added this to a TMP_InputField
public class CookieTest : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Debug.Log("test "+PlayerPrefs.GetString("test"));
GetComponent<TMP_InputField>().onSubmit.AddListener(OnSubmit);
}
private void OnSubmit(string text)
{
PlayerPrefs.SetString("test",text);
Debug.Log("test "+PlayerPrefs.GetString("test"));
}
}
and this to a Button
public class ReadCookie : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
GetComponent<Button>().onClick.AddListener(OnClick);
}
private void OnClick()
{
Debug.Log("test "+PlayerPrefs.GetString("test"));
}
}