This is probably a bug, but I’m not sure what’s causing this.
In playmode scene view is barely usable unless game is paused.
Upon digging in profiler I’ve ended up here:
Here’s whats in render:
Unfortunately, it doesn’t show what’s actually consuming resources even with deep profile enabled.
While in game view performance is fine. Or while playmode is paused.
170 ms on i5-9400F is a lot. Is there a way to track down what’s causing this?
Edit: Hmmm, toggling off gizmos does fix the situation. I guess its related to gizmos.

