[2019.3.0b11] No GraphicRaycast interaction while using Canvas Camera Mode & World Canvas

Hi Unity,

I found a bug on 2019.3.0b11. Recently I’m using 2019.3.0b8 and using canvas render mode of Screen Space - Camera for my games. After I’ve update to 2019.3.0b11, I can’t interact any UI in the game.

I found that if I’m using Screen Space - Overlay, it’s able to interact normally.

How to reproduce,

  • Create new fresh Unity Project.
  • Create new scene.
  • Add UI Canvas (and Events System)
  • Change canvas render mode into Screen Space - Camera or World Space.
  • Create a simple button.
  • Add an event to a button.
    (I’ve just add a GameObject.SetActive(false) event for testing interaction)
  • Play and try press the button.

Currently I’m revert to use achieved version (2019.3.0b10) just for workaround.
Bests,

Hi,
Could you please submit a bug report with this information?