We’re seeing this when testing the RC1 for a bunch of textures and it is spewing out in the console…
We’re on the iOS platform at the moment
Anyone else experiencing the same?
thanks
ArgumentException: May only be called in OnPostProcessTexture
UnityEditor.TextureImporter.DoesSourceTextureHaveAlpha () (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssetPipeline/TextureImporter.bindings.cs:383)
UnityEditor.Modules.DefaultTextureImportSettingsExtension.ShowImportSettings (UnityEditor.Editor baseEditor, UnityEditor.TextureImportPlatformSettings platformSettings) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Modules/DefaultTextureImportSettingsExtension.cs:89)
UnityEditor.TextureImporterInspector.ShowPlatformSpecificSettings () (at /Users/builduser/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1441)
UnityEditor.TextureImporterInspector.OnInspectorGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1277)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass55_0.b__0 () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorElement.cs:521)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)