2019.3.0f3: Recursive rendering Ray Length limit request

Is there a way to increase the Ray Length past 50? Maybe somewhere in the scripts controlling this feature - have not been able to locate the proper one yet. Or have the raytrace materials revert to standard HDRP Lit materials past the Ray Length limit. Turning them to the skybox colors past the limit is not a workable solution for design visualization work. Otherwise the ray tracing looks great so far!

Have you found a solution? I’m having these kind of issues: unity game engine - RTX Recursive Rendering - Stack Overflow