Full error message:
Trying to read value of type Color while reading a value of type Function
0x00000001419F713C (Unity) StackWalker::GetCurrentCallstack
0x00000001419FA6B1 (Unity) StackWalker::ShowCallstack
0x0000000142DBE875 (Unity) GetStacktrace
0x000000014389908E (Unity) DebugStringToFile
0x0000000141AB2AC5 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x0000000064934A3B (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000000006493495B (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000000006493481D (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x0000000064934771 (Mono JIT Code) UnityEngine.Debug:LogErrorFormat (string,object[])
0x0000000067941FAB (Mono JIT Code) UnityEngine.UIElements.StyleSheet:CheckAccess<UnityEngine.Color> (UnityEngine.Color[],UnityEngine.UIElements.StyleValueType,UnityEngine.UIElements.StyleValueHandle)
0x0000000067941E2B (Mono JIT Code) UnityEngine.UIElements.StyleSheet:ReadColor (UnityEngine.UIElements.StyleValueHandle)
0x00000000683B3283 (Mono JIT Code) UnityEngine.UIElements.StyleSheets.StylePropertyReader:ReadStyleColor (int)
0x00000000683B0343 (Mono JIT Code) UnityEngine.UIElements.ComputedStyle:ApplyProperties (UnityEngine.UIElements.StyleSheets.StylePropertyReader,UnityEngine.UIElements.ComputedStyle)
0x0000000068B975D3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:ProcessMatchedRules (UnityEngine.UIElements.VisualElement,System.Collections.Generic.List`1<UnityEngine.UIElements.StyleSheets.SelectorMatchRecord>)
0x0000000068B96733 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B85BFE (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Recurse (UnityEngine.UIElements.VisualElement,int)
0x0000000068B968C3 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdaterTraversal:TraverseRecursive (UnityEngine.UIElements.VisualElement,int)
0x0000000068B84E1C (Mono JIT Code) UnityEngine.UIElements.StyleSheets.HierarchyTraversal:Traverse (UnityEngine.UIElements.VisualElement)
0x0000000068B96523 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdater:ApplyStyles ()
0x0000000068B96313 (Mono JIT Code) UnityEngine.UIElements.VisualTreeStyleUpdater:Update ()
0x0000000068B9514A (Mono JIT Code) UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTree ()
0x0000000068B94B63 (Mono JIT Code) UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event)
0x0000000068B944FA (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:smile:oDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x0000000068B9424B (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
0x0000000068B93FAD (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr)
0x0000000068B9406A (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
0x000007FEBC61CE80 (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
0x000007FEBC5A2142 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
0x000007FEBC5AB13F (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
0x00000001418B559E (Unity) scripting_method_invoke
0x00000001418AF10D (Unity) ScriptingInvocation::Invoke
0x00000001418A8EEA (Unity) ScriptingInvocation::Invoke<bool>
0x000000013FF76395 (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x000000014254727C (Unity) GUIView::ProcessRetainedMode
0x0000000142DE358D (Unity) GUIView::OnInputEvent
0x000000014254718C (Unity) GUIView::ProcessInputEvent
0x0000000142DDA51D (Unity) GUIView::smile:oPaint
0x0000000142DE5F7D (Unity) GUIView::RepaintAll
0x0000000142610214 (Unity) PlayerLoopController::UpdateScene
0x000000014260E60D (Unity) Application::TickTimer
0x0000000142DE2445 (Unity) MainMessageLoop
0x0000000142DEBFC9 (Unity) WinMain
0x0000000144379766 (Unity) __scrt_common_main_seh
0x000000007700556D (kernel32) BaseThreadInitThunk
0x000000007716385D (ntdll) RtlUserThreadStart
How to reproduce:
- create a project, 2D or 3D,
- go to Window and open the Package Manager.
I bet the answer will be that the problem cannot be reproduced… I can cross this off since other than me are also having the problem.