The editor layout could not be fully loaded, this can happen when the layout contains EditorWindows not available in this project
I’m getting this message each time I upgrade to an Alpha version, whatever the project. The layout in question is a layout I customised to my liking. It contains:
Hello APSchmidt! Mind sharing your layout perhaps? it’s found in: [userhome]\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts (on Windows) or - ~/Library/Preferences/Unity/Editor-5.x/Layouts/ for Mac
Hello APSchmidt! I tried the layouts and they do show up ok! But i got the message as well in my project.
After saving this layout, however, and reloading Unity the message went away forever.
There was an issue with UnityEditorToolbar being saved in layouts, that got fixed in 2020.1.0a21. This version of the Editor is undergoing release testing and will come out some time next week.
I’m glad this is happening to you as well. Since it’s not a real problem would there be a way to hide this specific message without hiding the other notifications?
Sorry, I know it can be annoying to get unrelated console messages… but besides the console message filtering (which hides everything) , or clearing the console after the first i can’t think of anything else
So CurrentLayout-default.dwlt is whatever random layout you use…
CurrentMaximizeLayout.dwlt is generated when you go in full view mode (i.e. Pressing shift+space bar in the game view)
Update, and good news: the message is not there in 2020.1.0a21 and 2019.3.0f6.
I wonder if it’s a pure coincidence or if it’s due to the fact that I changed my layouts this morning by checking "VSync (Game View only) in the Game view and saving the new versions. It wasn’t checked before.