2020.1.0a8 Sprite Renderer Tile Mode choice typo

Sprite Renderer available choices in 2020.1.0a8:

  • continuous,
  • adaptive.

It’s described as “adaptative” in the Ruby’s Adventure 2D tutorial, unless it’s a typo, but adaptative seems right:

5065724--497828--Sans-titre-1.jpg

Adaptative is a synonym of adaptive.

I’ve asked the team to fix it.

1 Like

Thank you. :slight_smile:

And it’s fixed.

1 Like

Do people really say “adaptative”? I hear adaptive a lot, not so much “adaptative” though.
Google search:
adaptative = 10.100.000 hits
adaptive = 186.000.000 hits

So “adaptive” would have made perfect sense to me :slight_smile:

Adaptive is the correct one. At least that’s what it’s called in the editor and that’s the reference value :).

2 Likes

Thank you. So they fixed the tutorial then. :wink:

The difference is quite unclear to me since I’m not an English speaker by birth.

Thank you :wink: