Hello everyone!
I spent good time trying to find any solution but everything I find seems to be for older versions or something?
Basically I want to set an AnimationClip.LoopTime from true to false or vice versa from script.
I want this to let the object finish the currently running animation cycle.
If I just set the Animator to enabled=false like it’s said in some posts, the animation stops right away of course and that leaves the object off position.
Somehow it has to be possible to just set looping=false and avoid having to create additional complicated transitions or something with the Animator?
Any help/hint is greatly appreciated!