[2020.1.8f1] Cannot override prefab - Invalid script?

Hi,

In prefab mode, I duplicated on gameObject and remove a script from it. When I wanted to save it and go back to the scene mode, I got an error message saying that there were missing scripts.

I discarded the changes and created a new Empty gameobject un the scene view, but when I want to override the prefab, I get this. And both Revert All and Apply All are grayed :
6446731--721696--upload_2020-10-22_20-57-21.png

I closed ansd reopened the editor and now, I can’t add an override anything in my prefab. The fact is that I have no issue with missing scripts (I didn’t even changed them since duplicating the gameobjects in prefab mode. And I get no errors in Play mode).
Should I report the bug or it this known?

Thanks!

6446731--721696--upload_2020-10-22_20-57-21.png

FIXED : There was indeed a missing PlayMaker component referencing a deleted FSM in the prefab.

I am glad you found the component.

I have heard that it can be hard to find the components especially in large prefab, so I have put it on our roadmap to make this warning better with more information.

1 Like

Oh that’s very great news @SteenLund !