2020.1 Beta Overview Webinar and Q&A

Join us for our 2020.1 beta overview webinar on April 20th at 9:00 am PST (6:00 pm CET)

Our Games Evangelist Ashley Alicea ( @ashley_unity ) will walk you through the highlights of what’s coming in 2020.1 with a hands-on presentation based on the latest beta. There’s a limited number of spaces, so make sure you register soon and add a reminder in your calendar. If you’re interested in what 2020.1 beta has to offer, you can also check out this blog post.

Features from the following areas will be discussed:

  • Profiling
  • Scripting
  • Artist tools
  • Graphics tools
  • Lighting
  • Editor tooling
  • Platforms

Similar to our 2020 roadmap Q&A , we will host a Q&A session here in this thread following the webinar to answer as many of your questions about 2020.1 as possible. The thread will be opened for questions once the webinar ends and will remain open for at least three days.

Some basic rules for the Q&A:

  • Don’t bundle multiple unrelated questions in one reply. One question/topic per reply.

  • Only questions related to the topics of the roadmap session are permitted.

Edit: You can now watch the recording of the session on Youtube.

3 Likes

Feature Request: Non-playmode tint. Dark blue is much better contrast on the eyes than 100% black.

5 Likes

HDRP - will the set of supported platforms be extended? Like high-end iOS with Metal or high-end Android with Vulcan?

Will more native texture formats be supported on desktop? Like ASTC texture compression?

For Virtual Streaming textures on Universal … are we talking late 2020, 2021 … or not really coming at all?

Hi, What are the updates and news concerning Machine Learning/ Deep Reinforcement Learning (formerly Barracuda)?
Will more common model architectures be supported, Tensorflow or PyTorch? The conversion process of model architectures has been a pain …
Will there be a session in near future presenting related news?

The short answer is yes. We do not have a firm estimate on a particular release for this, but are working diligently towards adding support for the highest tier of mobile devices.

When will HDRP 7.40 be in Package manager?

Hi, Should around mid-may.

1 Like

Hi, VT for universal is on the roadmap. If it miss 2020 deadline, it will be early 2021

Our team is constantly working on Barracuda and we ship new updates almost biweekly. The latest version 0.6.3 and we are working hard to rollout 0.7.0 update soon!

You can always find the latest release of Barracuda here: https://github.com/Unity-Technologies/barracuda-release

Barracuda supports .ONNX file format since version 0.3.х and it is the preferred way to import your model to Unity. Import functionality is constantly being improved, but it is a long way before we support any model. There is no easy answer to this question.

Short summary of what architectures we prioritise when developing Barracuda:

  1. Reinforcement Learning models that are necessary for ML-Agents SDK
  2. GAN/autoencoder architectures for image-to-image translation such as U-Net, SPADE and other style-transfer models
  3. Image classification architectures based on VGG, ResNet, SqueezeNet, MobileNet and YOLO
  4. Deep fully-connected and convolutional architectures that allow to generate animations and audio.
    We are going to work to support Object Detection architectures such as YOLOv3 soon, but that is pretty challenging.

Which model architecture are you mostly interested in?

2 Likes

What is the roadmap for DOTS? When can I get DOTS Animation package updates that is support URP mobile?

Missed the live webinar. Is it available Anywhere?

It will be! Keep an eye on https://resources.unity.com/unitenow/onlinesessions/learn-whats-in-unity-2020-1-beta

2 Likes

What will be the changes to default particle system in 2020?

Will we one day be able to know what assets from the store are being used in our projects, as is the case for Unity packages? Or should we stick to pen and paper?

When will a video of that session be online?

Bump. I also missed it and was hoping to watch the recording.

The video should become available tomorrow. I’ll share the link to it in this thread.