I would post an IssueTracker issue but I didn’t find how to create one.
I attach the crash dump and logs.
Even if you cannot debug this or don’t have time, perhaps you can give me a hint into the direction I can look to fix this or workaround this on my own.
This is a project which has been released for 3 years. It last worked good in Unity 2020.1 from before 8/8/2020. It still works good in Editor. I changed the Valve npm XR plugin to Unitys built-in Oculus and WMR because Valves is deprecated. “Nothing else” has changed except 3 plugins whose version bumped a place in the third position and those are 2 shader plugins and a runtime file picker.
I will try to remove or update / downgrade the entities package. I think i have reworked my code back from entities where I tried to use them 2 or 3 years ago, last year.
Would you like me to report some sort of official bug report @Tautvydas-Zilys ? I have now a project which produces a non-crashing application but I made a backup of the project which produced the crashing application before.
Given the shared project is non-public (and obviously you don’t take the licensed assets in it) I can share it with you.