2020.2 Reflected Audio Util class?

Hi, we are experiencing some changes in the UnityEditor.Audio.Util; Does anyone have the brand new 2020.2 reflection version of Audio Util class? Thank you.

I ran into this too - for my use in the editor I was able to replace StopAllClips with StopAllPreviewClips and PlayClip with PlayPreviewClip

Unity should just make the AudioUtil public and be done with this mess.

3 Likes