2020 LTS freeze/unfreeze a Rigidbody2D rotation at runtime does not work

I’ve noticed changing a Rigidbody2D constraint freeze rotation during runtime does not work anymore in iOS and Android
it was working fine with 2019 LTS
I’ve looked at known bug but did not spot this one
cheers

Did you remember to wake up the rigidbody? If you freeze it, it could go to sleep.

agreed but any collision would wake it up though and this is not the case; not easy to check since it’s only happening on iOS and Android devices while it’s fine in the editor