Why in 2020 URP, an empty scene with the new XRI packag, literally no assets, the lowest settings I can find for the urp asset… only runs at 80fps?
Yet, 2019 URP, with a full scene, animation etc is running at 115fps?
Not to mention 2019, in URP - VR, doesnt really like the tracked pose driver, but 2020 does… So Im snookered, I either zero performance and a trackable headset or great performance and no tracking.
I could list other bugs, but frankly, after 18months of working with Unity, I can see a pattern, historically anything new is buggy.