Hi,
I’m trying to change the initial memory of one of our webgl experience (here you can see it) for testing purposes.
We have some lag at the start of the experience and I think it’s when the memory grows.
In Unity 2022 I found the option to change initial memory size and growth size from Player Settings. In Unity 2021 those settings are missing and I’d like to know if there is a way to change those (maybe from config object?).
Hope someone can help me!
Thanks and have a nice day,
Davide