2021 URP Lighting Artifacts

I’ve upgraded my Unity project from Unity 2020 to 2021 LFS, using the URP pipeline, and I’m now seeing these lighting artifacts in scene view and game view. I’ve turned off lights and destroyed all baked lightmaps, but I still see these shadow looking artifacts. It looks like a shroud of fog around all the game objects. Any idea what I could do about this?

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Check this out, this might help : https://forum.unity.com/threads/urp-shadows-and-light-have-strange-artifacts.1175024/ Global Connect VSP Login