2022.2 -- ETA on fixing the inspector inspector debug mode regression? (UUM-14069)

We were told that functionally it’s still there, just hidden by a limitation in UIT.

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Is it on the issue tracker already?
If not, did you file a bug report?

Yep it’s on the tracker. Was supposed to be fixed by release time.

Could you share the link? I cannot find it

I added to the original post for convenience.

This is a particularly bad regression for editor usability.

However. I remembered noticing a new setting in Project Settings… I wondered if it’d restore this…

Go to Project Settings-> Editor, and scroll down to Inspector. Check the ‘Use IMGUI Default Inspector’. Now Unity will draw the editor inspectors using the legacy GUI. Including reallowing this feature.

I just hope posting this doesn’t promote Unity to ignore properly fixing it. Really needs addressed within the next releases.

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Wow - it works! Thanks for the great tip / hopefully-temporary workaround! :smile:

Nice temp solution! Thanks for the tip.

8831584--1202605--upload_2023-2-24_12-21-27.png
Unfortunately for Unity 2023.1.b5 this work around doesn’t work anymore! :frowning:

you got me worried for a second
8840098--1204432--upload_2023-2-27_19-11-44.png
8840104--1204438--upload_2023-2-27_19-12-42.png

Is it working? I wonder why it is not for me… weird… :frowning:

Works fine here.

Darn it that must be it

Using 2023.1.b6, it still is not working… :frowning: You can see that the script field is disabled even with Use IMGUI Default Inspector option, and debug inspector option is turned on of course…

and on a new project?

New project? No. Upgrading from b4 to b5 and b6. The point is that b4 works…